JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Gordonian Knot: 7/17/2015 3:29:43 AM
48

How do you feel about the new weapon balancing?

To be honest, I feel like most if not all the changes were good. Auto rifles have a chance to shine in PVP again. Looks like Hard Light is gonna be a BEAST in PVP. I think I'll being pulling out my Suros for the first time in about 5 months. Pulse and Scout rifles were relatively balanced already, so not too many major changes were made. You gotta admit, the Party Crasher, Matador, and Felwinters Lie had some RIDICULOUS range. I used a Matador myself for a little while, and I'll admit it was OP. It'll be nice to not be sniped from mid-range 24/7. Fusion rifles are nerfed yet again, but just like before, I'll ignore that and continue to love my Light/Beware. The final round nerf pretty much made the perk useless for PVP. The only case I could see it possibly being useful would be to snipe players mid-super, which would be quite challenging. Black Hammer got hit BIG TIME. No more infinite ammo in PVE :/ There goes my boss killer... Ice Breaker also received a nerf for its reload rate, which didn't make sense to me. I don't think Icebreaker was breaking [spoiler]ayy[/spoiler] the game, so why would they need to nerf the reload time? What does that change besides annoying the crap out of us? Hand cannon nerfs seemed fair. Nothing too extreme. Thorn should still be usable but not as OP. TLW had some ridiculous range, and that was addressed. Lastly, we have missile launchers. Legendary and down we have some slight buffs. But the Gally finally got nerfed. Hmmmm..... Though I will miss the ridiculously overpowered feeling of wielding such an awesome weapon, I do feel that the nerf was necessary. It had gotten to the point where it was the ONLY heavy weapon people would want/use in PVE. Also, when a weapon is so good people REQUIRE you to have one to join their fireteam, there's something wrong. I understand that some jimmies may be rustled, but know that this post isn't meant to troll, it's just to express my opinion. Good luck everyone, and have fun!

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • PURE NONSENCE Nerfing usefull ones because people dont like useless ones. Honestly i even saw in some thread there were fireteam who kick people because they did not have "jelly". Anyway both reasons are not reasson to nerf IB or TLW or Jelly. This nerf hammer should be stoped by one simple action and that is buff less viable stuff. Not nerfing the viable one. They thin they will fix situation by this but honestly they will only push other people to use another weapons. It is "Jelly" what is nerfed, later that will be trust, after that hunger and vengeance. They need the tweak weapons than only nerf them. Because they just cooking for another FoTM right now.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon