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Edited by hailstone12: 7/18/2015 6:38:55 PM
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It was a broken gun. I remember when I first got it I actually thought that it would take ammo from my inventory, since I got it from my first Crota run as soon as TDB released and knew nothing about it, and I was content with that. I upgrade it to White Nail, take it to Devils Lair, get to the Walker, and soon realize it was free ammo. I then proceeded to destroy the Walker in a very short time and then stunlock Sepiks to death in about 1 minute. Nobody likes a nerf, plain and simple. Nobody likes seeing things they have or want being downgraded, because they may not want it now. You can try to justify it all you want, but the Black Hammer was set above every sniper in the game in PvE, and Bungies goal is for a balanced game with variety. PvP people like to complain about things since any gun advantage in PvP can become a major issue, like Thorn, but in PvE, nobody really cares because it's an AI and no real person is getting the bad end of it. I use Black Hammer almost exclusively in PvE events, such as VoG, CE, and PoE because it is so much better than any other sniper against bosses, the hardest enemies you're facing. I hate to see it go, but I understand why it has to.
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  • That still doesn't explain the fact that BH was overpowered. It wasn't. It's called being a niche gun. It was at its best against bosses (because most of them are your dull stationary fatties with huge crit spots) but useless anywhere else. You mention it being broken in PvE. Where? Against a dragon strike fallen walker? LMAO. You will down that in minutes either way. It just helped speed the process for crappy rewards. Where else? Atheon maybe? He goes down in 5 minutes regardless of having BH or not. So where was the Hammer broken really? Against the 2 instances of the fallen walker in the whole game? Against dragon strike bosses that players go through maybe 5 times a week? So they nerfed it because players shaved off 10-15 minutes from playing time. They're that desperate. They can't make content that isn't inherently challenging, they just proceed to nerf weapons that are too good at beating their dull content. Hammer wasn't broken. It was niche and it was very good at its niche. Now it is absolutely worthless.

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  • No, it's called overpowered. Destiny doesn't have crazy perks like other games, such as Borderlands or something similar, they are all minor perks in comparison. What is considered an exotic perk is a small DoT, health starts regeneration after a kill with that weapon, free ammo when KILLING an enemy, etc. These are guns you can only equip 1 of at a time and are some of the best weapons in the game. How is it that a legendary sniper, a gun made for precision, has a perk that grants free ammo on precision hits? Yea, sounds very "niche". Oh and to add to it, it has one of the highest impacts on snipers in the game, so the DPS is very high. I'm not even going to try and explain all of the things wrong with your PvE rebuttal, I'll just hit a few. 1. Strike bosses can be Nightfalls too, you know that right? And Weeklys even. Whether it's solar burn or not, Black Hammer can tear through any strike boss due to free ammo. 2. Black Hammer is great throughout VoG and CE. Templar gets destroyed by it, Atheon gets the same treatment, Hive Majors get 3 headshots (enough for free ammo) and a few primary for a kill, and the impact is even high enough that using it in a situation where you won't get 3 headshots is still very smart. I myself don't go to either raid without Black Hammer even, because you'd just about be crippling yourself to not use it. 3. It also is amazing in PoE. There's stationary bosses, solar burns, hive rounds, and many majors, so you'll get free ammo everywhere in PoE as well. You used to actually be able to stunlock Skolas on solar burn and kill him before mines came up with Black Hammer, because the free ammo allowed you to shoot as long as needed. 4. Who cares how long it takes you? That's completely irrelevant to any argument. I've beaten Crota in under 20 minutes, not sure about VoG but I've been around since September so I can fly through it as well, I've beaten Skolas 10+ times post-patch, it's not hard at all for me. That doesn't mean that many aren't as skilled and have more trouble with it. Many haven't even beaten Skolas to date, while I've ran my friend who had no elemental primary and no rocket launcher through it. Doesn't mean that the gun still doesn't make it easier than it already is. Just FYI, Bungie said that they want guns to be on an even playing field and for none to have drastic advantages over others, only situational ones. Black Hammer has a drastic advantage over every sniper in endgame PvE, which is a major portion of the game itself. The only way I could see it not being overpowered is if it had 6 shots and had to crit all 6, and have a low impact to where it doesn't destroy every high tier enemy in 1 clip.

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  • None of the reasons you listed seem overpowered to me. 1. The gun is niche because its perk makes it better than any other weapon of its class against only a few instances in the game. You mention NF but BH isn't great against every strike boss. Let's go ahead and list them: 2 instances of Fallen Walker and the Cabal tank. No one goes up and close during NF against Walkers or the tank, that is stupid. So what do they expect to address by this change? Nothing will change. Players will still sit back and snipe from far away. The design of this level is what makes sniping optimal, not the fact that BH is broken. Any other high impact sniper would tear down Walkers as well. Hammer just makes it easier. That ease is what makes BH a special weapon only acquired through raids. Moving bosses with crit spots (Skolas, Aksor, Phogoth, Urok). Optimal only at certain stretches. Still have to clear adds and all the rest where BH is more of a liability. During NF, only works against Aksor but you're better off using Gally anyway. Urok works all the time though shotties are still a good option over it due to Wizards. You can pull off the stunlock on dragon strikes but that shaves only 5-10 minutes at most. Its use is niche. It is not broken. 2. VoG there is only Atheon and MAYBE Gatekeeper. Its use against Gatekeeper is questionable because the time to shoot is short and you have to take out the bubble. Plus, during that time, you're better off using a rocket anyway. Against Atheon yes. But at this point, ANYTHING takes Atheon out in 5 minutes (1-2 trips). Hammer is not making the fight significantly easier, that is to say, it makes it easier but the difference is negligible. As for Crota? LMAO. Really, shooting down the majors is what makes it overpowered? LOL. Okay there. I don't even use Hammer in Crota, it's useless or, rather, about as good as your average sniper rifle. I use my Spear and Benevolence instead. Hammer is not broken in Crota. At all. 3. PoE. I'll give you certain bosses like Urok due to the solar burn and the servitors. Everything else it is your average sniper. Against Skolas you're moving so much you pick up ammo fast either way. Any other sniper would do just as good. Plus, you're better off with shotties at certain stretches due to the captains with ARC shield. In EVERY OTHER LEVEL, BH is absolutely useless. All those mine clearing levels and targets, BH is a liability. So it is good in 1 out of 5 levels. Big deal. Not broken at all. 4. What the hell are you even making this point for? My point is that so what if BH helps shave time off players' playtime because it can stunlock a few bosses? That doesn't make it overpowered. 5. Black Hammer is the definition of a situational gun. It was just good against certain bosses. I only ever equipped it against the boss sections of certain strikes and Atheon CP. That was it. I never used it anywhere else because truth be told, the weapon is simply not that great. Every other time, you're better off with a field scout/clown cartridge/supply sniper or a shottie. Now they made the gun, a raid exclusive that is harder to obtain than most (aka it should be better than most legendary snipers just like how Fatebringer craps all over other legendary HCs) into your average sniper with an inferior triple tap+outlaw and the crappy ungodly mulligan perk. Congrats Bungie for ruining an otherwise perfectly fine weapon.

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  • I'm not even gonna read your dumb points. I'm honestly tired of arguing with you because you apparently are too stupid to understand the concept of overpowered. If you legitimately don't see free ammo (which no other sniper gets) on a high impact sniper (more DPS on bosses) with a 3 round clip (easier to get the crits) as overpowered, then you need some help. There's nothing balanced about a gun that has a unique perk that is better than any other perk on any sniper for PvE.

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  • AKA I don't have any counter arguments so I'm just gonna flame away instead of replying with constructive points. The ammo is not free, you have to land 3 crit spots to refill the mag. If it was infinitely free than you would have a point but that's not the case. The gun is a hard to acquire gun, exclusive to a raid, so that means it SHOULD be better than most legendaries. That is why Fatebringer craps all over legendary HCs. Let's nerf that as well okay? Because its use in PvE is very high, practically every FT I join there are at least 2 players with a maxed FB. The definition of overpowered is something you would have almost no incentive to use over the aforementioned weapon. That is the case with Gally and heavies. No point in using Dragon or Truth when it outdamages that by a mile. Black Hammer? It is situational. You would use Icebreaker during certain spots (Crota maze run, VoG oracles, heavy ammo glitch), field scout/clown cartridge/supply/firefly during other spots (PoE mine levels, every raid section not named Atheon, every strike section not counting walkers/tank/bosses). In other words, BH is a niche weapon. It was good against bosses and saw its use there but completely outclassed elsewhere. You could only get more niche than that if you count the Red Death being used by players to recover HP in the Crota HM when it used to be hard. Otherwise, BH is the most niche weapon in the game. Feel free to return to your shell bud, come back when you actually have a real counter argument.

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  • Or its because I don't want to sit on the forums and argue with some random person who doesn't even have their account linked for 3 hours about a broken gun when I've given full evidence on why it is broken. I don't care if you don't believe it or not, it's getting its rightful nerf whether you want it to or not. Didn't read your last 2 posts, and I'm not gonna read any more, so go throw yourself a party because you think you won an Internet argument. Just saying, having the last word doesn't mean you win an argument. You can be as stubborn as you want, but this weapon update will fix so many issues with the game, and is the best one to date.

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  • You've given evidence of why you believe it is broken and I've countered it with my own points to which you couldn't make a single rebuttal other than to keep saying that infinite ammo (not really infinite) is overpowered. This isn't about winning an argument (LOL) over the Internet. I'm at the Bungie forum because as a player I have my own views on the matter. You happen to disagree with me yet when faced with counter arguments all you can do is flame away and resort to "it's happening deal with it" like a child. I know it's happening and I want to let Bungie know why it shouldn't happen. I haven't linked my account and that somehow makes my points irrelevant? Good one. I've played more than enough to know that BH is more than fine as it is. I don't care to check other people's profiles like that somehow validates their opinion. Some of the weapon updates I'm okay with. Gally. Thorn. TLW. My quip is with the BH and IB, both of which didn't deserve a nerf at all other than Bungie's intention to artificially (once again) increase playing time by nerfing players' tools and not making the game more inherently challenging. If you're not reading my posts than stop replying to them. Seems hypocritical of you to do so. If you don't want to stop wasting time arguing than don't either. Do whatever floats your boat.

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  • They nerfed a working perk and ignored the fact that mulligan never procs on a sniper. They don't give a -blam!- about fixing thing s and balance. Just amount of time logged in by users

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  • Its simple to understand, and its not like its gone you just have a 18 round sniper lol

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  • I dont understand how people dont get this.

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