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7/18/2015 12:56:32 PM
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I mean take away the effectiveness of the perk that literally makes black hammer what it is. Whose stupid idea was it?
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  • Look, think of it this way, brand new game. They're developing perks for said game. Perks are cool. DLC come along and developers are nervous because first round of perks were good, too good. It's like science, it's all trial and error. They're trying to find that sweetspot.

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