http://www.forbes.com/sites/davidthier/2015/07/17/nerfing-gjallarhorn-and-thorn-is-the-exact-wrong-move-for-destiny/
Love how they mention the "balance up" method from Blizzard.
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If you actually agree with any of the tripe the author of that article wrote, you're an even bigger idiot the he is. Balancing up works in concept only for PvE games. Doing so in Destiny effectively turn it into a OHK clusterf#ck in PvP. If you think getting killed every 5 seconds by super sayin god versions of all of the weapons would be fun, quit playing Destiny now...cuz you clearly ain't cut out for it. The meta is broken...period. in pvp 4 guns rule. In pve 3 guns rule. There's over 100 total guns in the game. If having to differ to the same loadout and strategies as every else is appealing gameplay to you, I pity you...because you're a sheep following the flock. I never stopped using ARs after the nerf. Did my K/D suffer as result? Damn right it did. Dropped from 1.71 to below .97 in 1.1.1. I could have easily just grabbed my Thorn and jumped on the bandwagon, but that wouldn't be fun for me. And that's why I play, to have fun. I am an AR and PR guy. Don't use scouts often, and don't like HCs. Just not my style. The last half year has been brutal in pvp for me, but I endured knowing my primary of choice will one day return to usefullness. That day is drawing near, and I welcome it. My K/D will climb again, and pvp will be fun enough for me to spend more time in it again. Leveling the playing field involved giving weapons strengths AND weaknesses, not making everything OP so nothing is OP. The presrnt state of Shotguns should be the clear indicator that such an idea is horrible.