The problem with Black Hammer is not that it's got incredible Damage or OP so to speak but it's ability to cause massive damage almost infinitely.
For example the Devil Walker in the Devil's Lair strike. When getting to this encounter everyone I know will always pull out their Black Hammer to destroy it. Why? Because it can continue to Critically hit the boss all the time without the need to reload or stop firing.
Yes it's the perk of the weapon but it also means that you can go and fire this gun all the time without having any consequence.
Surely it's boring to encounter the same boss with the same weapon all the time? Black Hammer is the go to for Fallen Walkers and Archon Priests just because it can essentially deny any offensive moved from that enemy.
Black Hammer will still be powerful it's own regard, but now you won't have the capability to fire infinitely. Which I believe is good.
You'll be using a variation of weapons and snipers instead of just the Black Hammer is the go to boss takedown weapon.
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I already use a variation of snipers. After the patch i'll have to find a new solar sniper cause what was special to me about blackhammer will no longer exist. I dont see whats wrong with a weapon that makes a fight go a [b]tiny[/b] bit faster. Seriously whats wrong with destroying a fallen walker fast. Its nothing like gally damage against other bosses. This game is supposed to make you feel like you have stories with the gear you get. Blackhammer was one of those. It was my first weapon from my first crotas end run. The weapon was special to me and they nerfed it when nobody called for it.
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Tiny bit? Lol
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So for a few instances in the game they want to nerf it? very stupid
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But you have to hit precision shots. That was the thing about now its just a kinda cool perk but I'll use my efrideets more now because field scout
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[quote] You'll be using a variation of weapons and snipers instead of just the Black Hammer is the go to boss takedown weapon.[/quote] Not true at all. Now I'll just use ice breaker like I did before the dark below cause I still won't have to worry about using ammo. Bungie is fvcking retarded.
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Y'all so negative -_- Trying to justify anything in these forums is like talking to a brick wall. No one ever wants to consider both sides of a topic. Everyone wants to be right all the time
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Sorry, but they made something really cool. Now they made it sh1tty. What do you expect the reaction to be?
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It's not going to be bad, it's the same gone, now you just can't spam it forever and ever. White nail hasn't really changed at all
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[quote]It's not going to be bad, it's the same gone, now you just can't spam it forever and ever. White nail hasn't really changed at all[/quote]you're simply wrong. To say nothing has changed is just stupid. I've always felt that sniper rifles in this game don't have enough ammo. White nail made black hammer stand out because it remedied that issue. Now it's just another sniper. Nothing special. So, it's back to Ice Breaker.
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Bungie originally made a weapon with a perk that they didn't know how powerful it was going to be, and now that they have seen the chaos, they want to get rid of its perk for what it was intended to be.
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So you've just outlined a problem with boring bullet-sponge bosses with big crit hit boxes, not a problem with the gun...
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The nerf can't stop how I use my BH. My Warlock can give it 25 shots without the perk and I have synthesis ready for my special ammo at all times.
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It's not stopping you, it's reducing your capability to do such things
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Nah I use dragons breath