Straight and to the point - why are the digital versions JUST as expensive as the physical, especially Destiny: The Taken King Collector's editions? What is the point? I realize with one you do not deal with tax, but you get 20 dollars less of merchandise, no physical copy of the game or steel case (which on its own can be a fetching 40 dollars if ordered separately), and is HIGHER in price for European nations than in American ones? There's no reason for this. Why should we spend so much extra for a digital copy of a game? Especially when 3/4ths of that game is OLD/CURRENT content and NOT NEW/FUTURE content? Also, why the %$#^ is the Taken King, by itself, forty whole dollars? I'm sorry, but "one new zone" and "four new pvp maps" with a few "new sub-classes" doesn't equal almost 2/3rds of the price of a normal game. Maybe if it was as EXPANSIVE as something you'd see in World of Warcraft, where the game size literally doubles each expansion, this would make sense. I only bring that comparison into play because Activision now owns Bungie. The gaming monopoly to be, slowly sapping the money away from it's fan-base, without adding new content, simply because they think we are a bunch of mindless buffoons who "throw money at the TV".
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I believe doing something like this should be illegal, especially since currency exchange rate is involved. I digitally own Destiny too so I don't pay for any DLC unless it's $20. We don't get extra crap outside of the DLC so we shouldn't have to pay as much, or even more, for less content. This is absurd. I refuse to buy TTK unless it's $20, what it's actually worth like all other Destiny DLC. I own the House of Wolves and could care less for The Dark Below. I don't want to pay for crap I already have, especially digitally.
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Greed, plain and simple. They won't disclose the exact content of TTK and expect us to pay a ridiculous price for it (I remember buying expansion packs for about £20, some of which had more individual and unique [plus story] content than the Destiny base game). TTK could well be one of the most blatant mainstream cons ever pulled. Charging UK players like myself £40 ($60+) while providing zero extra content to actually justify that price hike is plain extortion. I just pre-ordered MGSV for £41, a game already shown to have a monumental amount of content. I bought Arkham Knight for £37, and that wasn't lacking in content, story or characters either. There is absolutely no reason for TTK to be as expensive as it is. No other current games are hiked up for the UK in this manner, and I think they're going to get a painful wake-up when they realise more people have forked out for other titles with more content for the same (or less) amount of money instead of taking a blind leap with TTK. I'd buy it if it were cheaper, and that's the stupid thing. They seem to have failed to realise that even if they earned less per copy, they'd probably sell more copies overall if the price was dropped.