Why am I comparing Destiny to Witcher 3?
My way of celebrating Bungie day (a day late)... It's time to blame Activision :)
EDIT : So a lot of people are calling me an "idiot" and "retarded" and using "click bait" after admitting they didn't watch the video. Thanks to those in the community who actually watched it and have taken the time to defend me.
I never intended this to be click bait or something that would anger so many people. It's just a simple comparison between how the games were published and how I think that affected the content size and DLC practices.
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This is asinine. I won't even go as far as defending one game over the other. I stayed and watched this mock up of a comparison/analysis of a rant and took away nothing from it. Honestly here is a weird idea. Bungie worked on a linear FPS for years before Destiny's development. They began this product as an independent studio and sought help from Activision after realizing their ideas were too ambitious for their limited team. This is all over their first interviews after they finished Halo Reach. Sure get mad at the big bad publisher for expecting good things from a successful studio but its not unreasonable or unfathomable that Bungie shot for the stars and couldn't get there. It's absolutely possible that Bungie over analyzed their market and aimed too far for something that they couldn't reach. In a way I feel like Destiny is a precursor for what could be. Remember Bungie without Activision has limited experience in the development of rpgs. The developers that made Witcher 3 are quite experienced. I don't think Bungie is an awful studio for trying something new and not meeting expectations. You're comparing apples to oranges in the following sense. Imagine that you are as you are in real life. A YouTuber. Imagine I am a big time movie director. You decide to create this new space epic trilogy. You are funded by people like Disney and 20th century fox etc. I am not. You create an experience that everyone can see potential in but falls short. I still have experience under my belt in the way of understanding what people want from films. What the -blam!- do you have? Some YouTube analytics and straw poll data telling you that people behave in x or y ways when you show them a or b. The reality is that you won't understand what it really takes to create a great experience in that field without trial and error. There is something called humanity and the consistency of this entity wavers back and forth constantly. No data you can gather will ever be able to change that. I feel like Bungie understands all of this and is trying to some degree to make up for what they've felt they failed at.