JavaScript is required to use Bungie.net

Service Alert
Destiny 2 will receive an update tomorrow. Players will be required to log in to Destiny 2 again after installing the update. Please stay tuned to @BungieHelp for updates.

Destiny

Discuss all things Destiny.
Edited by The Kingdom Key: 7/8/2015 12:45:40 AM
0

Custom Titan Solar Subclass

Something I've been coming up with for about a week. Thought it was pretty cool so decided to share it. Tell me what you think! Titan [b]Annihilator[/b] (3/10 armor, 2/10 recovery, 4/10 agility) "When the front line falls, become the front line." Grenades: [b]Sunburst Grenade[/b] - Small glowing orb that lets out a large explosion that burns the enemy shortly (large range - only OHKOs at very close range - good for chip damage) [b]Sentry Grenade[/b] - Medium sized glowing orb that sticks to surfaces or stops in mid-air when close to an enemy. It rapidly fires 5 smaller orb-shaped blasts at a target in the vicinity (big damage, doesn't stick around long like a tripmine) [b]Drag Grenade[/b] - Solid dark red rock with pulsing orange veins, takes a moment to explode and anyone caught in the explosion takes damage and has a slow debuff on them for 5 seconds (decent damage, medium range) Jump: -[b]Lift[/b]- Increased height Increased control -[b]Double Jump[/b]- Super: -[b]Supernova[/b]- The Titan brings his arms in and charges Solar energy for a few moments while a yellow glow overtakes them. They throw their arms out and explode in Solar energy. The explosion kills enemies in its kill-range and burns enemies too far to be killed. If activated in the air, the Titan will stop in mid-air and activate the Super [b]Charge[/b] - The Titan dashes forward before exploding [b]Ember Field[/b] - Supernova creates a spherical area that does lingering burn damage and slows down any enemies caught in it. The field lasts for 5 seconds [b]Rage[/b] - After activating Supernova, the Titan remains charged with Solar energy. They gain an overshield and their melee energy recharges quickly (lasts until the overshield is lost or 5 seconds) Melee Ability: -[b]Nova Fist[/b]- The Titan delivers a strong backhand with their left fist that knocks the opponent to the left and inflicts a burn on them [b]Aggressive Hit[/b] - Nova Fist knocks opponents further [b]Hot Hand[/b] - Opponents hit with Nova Fist burn longer [b]Bash[/b] - Opponents hit with Nova Fist take more damage, but don't burn Stats 1: [b]*Same as other subclasses[/b] Special 1: [b]Anger of the Sun[/b] - Increases the explosive radius of Supernova [b]Solar Weaponry[/b] - While Rage is active, all weapons do bonus damage (50% increase) [b]Present Grenade[/b] - Gain an additional grenade Stats 2: [b]*Same as other subclasses[/b] Special 2: [b]Fire Charge[/b] - After sprinting for a short time, become engulfed in fire and burn any enemies that you run near [b]Grenade Boost[/b] - Increases the explosive radius of all grenades [b]Slam[/b] - Pressing RB(R2) in the air delivers a devastating ground slam that deals damage and burns in an area around the Titan

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon