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Destiny

Discuss all things Destiny.
Edited by thatchino: 7/7/2015 7:09:36 PM
2

check this new class out...

the chances of us getting a new class for Destiny is probably mad slim or Bungie probably isn't even considering to add a new class to the game but that's not gonna stop me from hoping or making up my own ideas.. Check it out (was bored af at work so.. yeah): [b]Engineer Class[/b] Demolisher (Solar): [u]Jet Pack[/u]: Jump and get a boost from jet pack. *Modifiers* Boost - jump and then jump again to gain even greater height from jet pack. Float - jump grants a boost and jump again to stay still in the air for a short period of time. Jet pack cancels float after 5 seconds upon activation. Navigate - jump and then jump again for a boost and jump again to stay put in the air which allows movement through the air (forward, backwards and sideways only). Jet pack cancels navigation through the air after 5 seconds upon activation. [u]Grenade[/u]: 1. Little C4 - Tosses a little explosive device that can be detonated anytime, even after device leaves guardian's hand. Device automatically detonates 30 seconds after device lands on surface. 2. Spike grenade - Can be attached to any surface or enemy, upon detonation sprays flamed needles to surrounding enemies. 3. Decoy - Toss or place hologram device that emits a decoy that distracts the enemy and explodes after 10 seconds or if hologram device takes to much damage from enemy. [u]Melee[/u]: [i]Explosive Fist[/i] - Punching an enemy causes an explosion upon contact pushing the enemy back that leaves them staggering. *Modifiers* 1. Rewind the Timer - Kills with Explosive Fist greatly reduces melee cool down. 2. Bigger Boom - Hits with Explosive Fist creates an even bigger blast radius which causes damage to surrounding enemies leaving behind solar burn for a few seconds to enemies affected. 3. Be Mine - Hits with melee will attach a self-detonating mine onto the enemy that detonates upon activating melee command again. [u]Super[/u]: [i]Attack of the Drones[/i]: Summons 2 flying drones that aids guardian in combat. The drones last until super yellow bar diminishes (1 minute) or when drones are destroyed. *Modifiers* Solar Rain - Drones are equipped with solar bullets which leaves solar burn upon enemies hit by them. Seekers - Drones turn themselves into tracking missiles that seeks out targeted enemies. Protect - Drones create a protective solar shield over guardian which allows guardian to endure more damage. does this class and sub-class have potential? feel free to add your own class ideas.. please leave negative comments to yourselves. i'm a Destiny nerd just like the rest of y'all. keep it classy guardians.

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