I support World Bosses. I also support higher level patrols.
New World Type Bosses should be made.
Edit 1: Please read the whole post before commenting please.
And they should do like Star Wars the Old Republic did it, have them in specific areas on the map, and not Random, instead having a "Button" of sorts that activates the World Boss. Much like the pile of bones in the Ol' Loot Cave.
But it would require increasing the patrol Guardians from 3-6 but preferably 9.
World Bosses in most games are meant to be taken down by very very large crews, basically they are meant to be taken down by all players in the current world. And on say an earth patrol, you really dont want to be hashing out with a World level boss with a bunch of level 5's at your side.
Oh!! Even better idea!!
A new Patrol button, World Boss Patrol, party size 6, Level Requirement of 32, This way all people in the instance are at least 32. Once the "button" is pushed an alert goes out to all people on the planet. "The World boss has been awakened, backup your fellow Guardians!" Giving all players in the instance time to get there, and it will require a minimum of 14 players to take him down within a decent amount of time. 6 players could do it, but it would take forever.
And not some silly bullet sponge, A legit boss. A giant Ogre, bigger than Phogoth. An even more powerful Gatelord.
And no Gimmick crap. No Death Containment bubbles, setting fire to the world, none of that. Minor enemy spawns little peons that normally spawn there, all red bar. No Yellows.
Also the Bosses should be Red skull bosses, something 3-6 Guardians simply cannot take down by themselves.
Areas for them to have their Spawns:
Moon
-Hellmouth, MF climbs right out and onto that platform.
Venus
-Over where VoG Starts, MF either A. Smashes right out of the Vault, or B. Cutscene of a Giant Vex gate opening at the bottom of the cliff and he climbs up.
Earth
- Forgotten Shores, A. Comes up out of the ocean right there starts wreaking Havoc. B. Ketch Lands and drops off the Big Bad.
Mars
- Mars is a Tough one for me as im not sure of a very good place for a world Boss there.
But there is all my idea for it. and i apologize for the length.
Please add you comments and ideas below. I feel like this would breathe a lot of new life into patrols for higher level players. Once the level caps increase a third Patrol option should be added increasing the levels of all enemies on the planet again including the level of the world bosses.
Edit 2: For those of you who dont know what a world boss is, there are some great videos on youtube, and information to be found on google to give you much more in depth idea of what this is, normall i would provide all that information but it would make this post far too long.
Edit 3: I would like to tie in this post to this as it could make a Good reward, or tie it in with something else as a reward. https://www.bungie.net/en/Forum/Post/132380341/0/0
Edit 4: I would also like to Tie this post in done by @Dead Arashi. It would make a great tie in, and the Currency in his post could be a main drop from the World Boss. Here is his post. https://www.bungie.net/en/Forum/Post/128964822/0/0
Edit 5: By instituting a lvl 26 and up patrol they could bring back the Blades of Crota and have them there, and by instituting a 30 and up, you have a place for wolves, by instituting 34 and up you have a place for the new TTK one. Appalled i hadnt thought of this before as it keeps special things from each expansion relevant to the player and providing them places to do it while leveling through that expansion.
Edit 6: A lot of people are telling me they are adding something similar to world bosses in Court of Oryx. Until they reveal this i will not say it is a world boss, but i will say player activated events is a start. Hopefully if it goes well, they will add more in an update to the other worlds. I hope it is done right and is epic but i am reserving full opinion until i physically play one. If they do and its right i hope this post gains even more support and grows even more, maybe we can get it all that we want here!
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World boss with a patrol of 30-50 people. I would love to see a massive boss that takes 50 rockets and just laughs.
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Try to fight to wolves on Mars. Now that's a boss fight there.
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They are adding court of orxy and patrol on dreadn naut will be a challenge
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I think this is actually happening. Level modifiers were added for patrol, but they're not options yet. Probably when TTK launches. I don't know about bosses though. But that would be awesome.
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Bump. ..great idea partols are mundane rasks that get boring...the wolves dropping in atleast spiced it up some but now they have vanished
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It looks like they're adding different levels to patrols. Don't know about bosses but the levels are pretty cool
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Holy -blam!- me. Bump
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Edited by Wild_of_Arms: 9/12/2015 8:17:53 PMThis is what the blamming game should of came out with
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Edited by Charlemagne: 10/9/2015 11:51:31 PMI'd love for world bosses, but Destiny doesn't seem to be built for something more than a public event. Edit: And they added world bosses. Woo!
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Rift pub stomping
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Edited by The Squatchmen: 9/11/2015 4:16:45 AMThe Raids we do are essentially the "World Bosses" you're talking about. But I really like the option to play Patrol on a higher light level than the default story mode levels that they have currently
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Edited by Claymore790: 8/30/2015 6:58:41 PMI could see a world boss event on Venus with a mini-boss in front of the Vault entrance, then you continue on past it, through Campus 9, to the Gatelord area for one encounter with the boss, he escapes through the portal behind him and if you aren't right with him to go through it within 5-10 seconds, you have to backtrack through the area that you capture Skolas in and open a gate there that will take you to the correct timeline and place. If a fire team member was able to go through, they could assist in opening the correct portal from the other side, or keep the Gatelord from regenerating his health by disrupting the flow of time around him (alternate portals that you would have to close by standing on their activation circles) or continuing to deal damage to him (not as effective as sealing the gates feeding him). There could also be small Nexus Minds helping to protect/feed him that you could take out to slow the regen. Once the whole fire team/s is/are through to the final area, two Cyclops pop up and start firing on the team/s and the Gatelord begins fighting, with a shield generated by the Cyclops and a sealed Nexus Mind behind the gate the team came through. (Trapping the team/s in the area with the Gatelord.) The team wipes out the Cyclops and the Nexus Mind, (Gatelord taking minimal damage each time as the shield turns on him and freezes him for the fire team to deal some damage, on top of what the shield does) then if he hasn't been finished off already by the time you have killed all three he escapes into time again, ending the encounter. He won't be immune during the time he is heading to the large portal off to the side, so he can be killed during this time, he is just trying to escape the trap he set for you and your fire team/s. He will still react as per usual, maybe a bit more defensive.
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I want a giant fallen kraken-monster in forgotten shore
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For earth I feel like a cool world boss would be in the forgotten shore right above rasputins bunker - then out of the ground a HUGE mechanized suit (a glitch that Rasputin tried to get rid of)
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Bumpity Bump nice feedback, im impressed that many people dont know what a world boss is but yeah they scream out loud that destiny is a MMO smh..... OFF-TOPIC: i see u play swtor, wich server? im on harbinger if u ever want to play with someone else :D
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High level patrol appears to be coming
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Well its happening come taken king congrats
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WE WANT WORLD BOSSES!!!
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Omg, I had a dream like this before. But mine would be a gigantic crater with a gigantic a** boss with almost infinite health and there's almost more than 1000 guardians at all times and you could actually use your ship to attack it.