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Edited by Sanctus Michael: 6/16/2015 4:20:13 PM
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Nope. I'm not overly excited for the nightstalker class. I've been a Hunter since beta. Hunters always seemed to be the rogue lone wolf in the frontier type to me. Now our subclass is rooted in supporting titans and warlocks so they can be the hero. F**k that. I'm not the roadie. I'm the the bell boy carrying thier bags. No. I'm a true hunter. A lone wolf. I may team up to achieve a mutual goal (raid, etc) but when the threat is over, I go back out into the wild... ALONE!!! Nightstalkers are domesticated hunters. Go be the titans and warlocks pet if you want, count me out.
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  • That's why our "support" is trapping enemys, not shielding our allies. A nightstalker still hunts, but seem to enjoy playing with their prey

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  • You sound like a little -blam!-.

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  • Well, opinions are like assholes and everyone's got one, including you. But I copied this discription of the Hunter class, does this class sound like a class who'd have a supportive subclass? "Hunters were once survivors that roamed the wastelands and wilderness making their own luck. Through manipulation of the Traveler's energies, Hunters learned how to survive in the wild.  This heritage has led to their characteristic tendency of bending the rules to suit their particular situation. Being the trailblazers amongst Guardian classes, Hunters serve as invaluable scouts when surveying hostile and dangerous territory combining their trademark daring and ingenuity."

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  • So you're saying hunters are great at not being seen? https://www.youtube.com/watch?v=ifmRgQX82O4

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  • I'm saying nightstalker as a supportive class doesn't fit this discription. As I said, your opinion is yours and mine is mine. Both are right because it's a subjective opinion

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  • I understand where you're coming from, but I'd say as a supportive class, they did their best to make it still fit the idea of a hunter. They wanted to provide a subclass that conceptually fits, provides benefit to a team, and utilizes the missing damage type. As support goes, suppressing enemies is beneficial to the lone player as well as the team player. It means the hunter can use a solo ability in a context that provides team support. Similarly, you can use shadowjack to hide yourself, or you can use it to sneak around and revive your teammates. The abilities fit the description, but are flexible enough to provide benefits to a team. I suspect most people will still prefer that hunters on their team run bladedancer in strikes/raids to get the invisibility. It can save a nightfall just as well as a sunsinger. It's running a titan as the last man standing that makes me feel vulnerable. I have to get there before I c an pop the bubble to protect us... That can be a long difficult journey.

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  • Bladedancer all damn day

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