How different are truesight and suresight on hand cannons? Has anyone tested this in real game usage?
On paper, Truesight has more stability with less reload and handling. I can't find precise stats on aim assistance/target acquisition. Suresight has at least some more target acquisition, but how much more?
I ask because after spending 80 motes of light, I FINALLY got my perfect roll on my Red Hand IX: Hidden Hand with Explosive Rounds. All that's missing is Suresight, but I have Truesight.
By the way, if anyone's wondering, The Fulcrum (75 aim assistance) with Suresight AND Hidden Hand has more bullet magnetism than Red Hand IX (89 aim assistance) with Suresight but NOT Hidden Hand. I've tested it and the difference is quite noticeable.
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