My biggest issue with this encounter is the sheer number of enemies in this fight, as seen when the Archon Servants spawn on top of the regular add waves. The Archons do a ridiculous amount of damage by themselves and are made worse by the fact they spawn in waves of eight to ten.
I also feel as though the High Value Target Event only serves the purpose of letting Kaliks heal to full health at least once in the encounter. The Major Captain that spawns during this time also has the bad habit of ignoring Blinding de-buffs, as he just runs through Flashbang Grenades and Saint-14 bubbles without hinderence.
All in all, this encounter lacks the polish of the other boss fights and just isn't fun to do. Its a frustration more than anything else.
Edit: Aparrently I need to Git Gud
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Edited by Rho'gath: 6/12/2015 11:43:16 PMI'm not going to say "git gud", instead: focus on the adds first, you will eventually get to a point when they will stop spawning for a moment, during that time unleash everything on him. Also for the high priority target, delivering some express buckshot works wonders. My team has found that without the adds he is probably one of the quickest bosses to kill