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#feedback

Edited by Kale Regan: 6/12/2015 11:21:08 PM
12

Kaliks Reborn needs some work.

My biggest issue with this encounter is the sheer number of enemies in this fight, as seen when the Archon Servants spawn on top of the regular add waves. The Archons do a ridiculous amount of damage by themselves and are made worse by the fact they spawn in waves of eight to ten. I also feel as though the High Value Target Event only serves the purpose of letting Kaliks heal to full health at least once in the encounter. The Major Captain that spawns during this time also has the bad habit of ignoring Blinding de-buffs, as he just runs through Flashbang Grenades and Saint-14 bubbles without hinderence. All in all, this encounter lacks the polish of the other boss fights and just isn't fun to do. Its a frustration more than anything else. Edit: Aparrently I need to Git Gud
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#feedback #kaliks

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