BWAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHA...
OK.... huff...huuff.. hold on... phew... ok.. dude. Go home get your helmet and don't leave home without it again. Do you need help getting back on the short bus to ride home?
378000 fireteams. Basic math would put the actual total at. 1,134,000 people completed the whole 35 run. That doesn't include the people who played but didn't finish, so with those people we can safely double that number. 1,134,000 x2.. that's 2,268,000. Now that's just on people who've played the 35 run completing it or not.
Now let's just say there's 100,000 haven't done any of the 32 and up runs. We know there's probably that many if not 3x that many just because of all the complaints of no matchmaking so they can do what they paid for. Need I go on?.
Your point was stupid and not even well thought out.
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1 mil out of 17 is still pretty dang low
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One million people out of 17 million active population is a lot in my opinion. CoD barely has 3 million at a time, and its' population is dwindling.
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In business terms for the video game industry, 1mil people playing out of 17mil copies sold is -blam!-ing abysmal. This entire industry [b][i]thrives on[/i][/b] high player retention for each game. High player retention means all-but guaranteed profits. If the player count dips too low, company's start thinking about pulling the plug if there's no obvious turn-around in sight. Now that the "season pass" has expired, how many people do you think will be back in September to give Bungie more money? I know I won't be one of them.
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That's just in 3 weeks of house of wolves. Only speaking on the before mentioned. Ad the total was over 2 mil. Only a little over 1 mil actually beat skolas