What we NEED:
- story missions that are actually worth playing. Not backtracking the areas we already know and horrible storytelling through stationary characters that give us missions without a single cutscene. Bungie CAN improve the story. Halo didn´t have an amazing one but it was good enough. We need something similar in destiny.
-variable spawns in those new strikes. Something that actually makes it interesting everytime you run it. Not the same groups of enemies coming out from the same doors.
- I agree with Raid and subclasses. Things like new race is still unconfirmed and max light level to 30 isn´t really anything amazing, it just means more grinding.
Everything we know about The Taken King is unconfirmed. So hold on to your thoughts until we get a clear confirmation of what we get.
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Not Max light level, Max base level as 30.
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Yes I understood that. But what does it change actually? It just means grinding more XP through bounties. It doesn´t really offer a change in gameplay.
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Means you can beat Atheon with greens on hard, or crota with greens on easy. Means you can enter then prison of elders match made wearing greens Means the noons just buying destiny will never have to see the grinds we saw against the base game.
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Sure, but what will it offer for basically the whole Destiny playerbase playing right now. Nothing. We are mostly all 30-32+ and using legendaries. I have no desire using greens.
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All being about 40~