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#feedback

Edited by NH4U_CREAMPUFF: 6/9/2015 6:50:11 AM
7

Third subclass for all guardians

Yes

61

No

7

Hello, I've heard rumors about these " third subclasses " although you all may not think on the same as me, but I think it is a little unfair that warlock classes have easier rating of completing the " Thorn " exotic bounty, the 500 crucible points. I say it is unfair because my point here is that warlock classes have void damage in their classes, unfortunately Titan and hunters do not.

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  • I was thinking about eris morn the other day and how she uses the darkness as a weapon because she was corrupted by it. Then revelation struck and i thought maybe we can have subclasses which use the darkness as a weapon and have a different subclass for each enemy species in the game, so here they are. Warlock subclass Hive breeder: Super- swarm- summon 6 allied thrall ancient curse- summon 3 cursed thrall instead Sworn defender- summon a knight instead Greater bond- improves stats of summoned thrall Grenade- bolt of corruption- throw a hive boomer bolt Sphere of darkness- creates wizard cloud in impact Reanimate- summon 2 allied thrall at location Melee- ravaging claw- killing an enemy heals you Raging blade- if charged twice perform a sweeping sword attack Hive mind- melee an ally to heal and buff them Reuse soul- killing an enemy turns them into a thrall Perks 1st column: viral touch- summoned hive poison enemies on hit Dark army- summon an additional two thrall with your super regardless of modifier Death shroud- activating your super creates a large poison cloud 2nd column: desolation- grenades hit a larger area Last laugh- create a massive cursed thrall explosion when you die Dying breath- when your health reaches critical you create a poison cloud Hunter subclass Fallen angel: Super- call of the kell- you gain increased defense, allies gain increased damage Backup plan- gain an allied fallen sniper as well Reinvigorate- resets timer on all buffs allies or yourself are currently experiencing Powerful speech- reduces cool downs on allies grenades and melee by 80% Grenade- arc bolts- fire three seeking arc bolts in quick succession Shock implant- stick to a surface and detonates on proximity Void river- release a stream of ether dealing continuous damage Melee- taser blade- slows enemy on hit Raging current- killing an enemy causes them to explode Data theft- hitting an enemy gives you a full magazine Shock pulse- teleport through an enemy damaging and stunning them Titan subclass Warmonger: Super- juggernaut- turn into a colossus temporarily Rocket pods- gives you rocket pods as well Rambo- gives you a second minigun at the cost of significantly decreased range and accuracy Heavyweight- lose the minigun in exchange for stonger melee and increased defense and speed Grenade- micro rocket- launch a small rocket Brainwave- releases the psion wave attack Twinade- release two incendiary grenades Melee- shield smack- stuns enemies on hit Kinetic force- inflicts serious knock-back on hit Metal wall- gain increased defence after a hit Spoils of war- kills give you increased chance of ammo dropping Can't decide what class this one should belong to, it is based on the vex Terminator: Super- temporal warp- creates a bubble which slows down enemies and their projectiles whilst speeding up yours Time snap- damages enemies in the field when it collapses Pocket dimension- constantly heal inside the bubble Time shift- press button again before it ends to move it to you Grenade- telefrag- teleport to the location it lands if it directly hits an enemy it deals double damage Warp grenade- sticks to enemies slowing them and exploding after 4 seconds Null grenade- high velocity, really bouncy grenade Melee- temporal shunt - teleports enemy away from you on hit Lockdown- temporarily disables abilities Ethereal lance- melee penetrates enemies Space fracture- kills release axion bolt seekers Dark agent- hunter- based off xur, equipping changes appearance to that of xur Super- trump card- summon a random exotic weapon with one magazine of ammo Ace of spades- higher chance to get better exotics Club card- gain ammo for all weapons on activation Full deck- have two magazines of ammo for summoned exotic Grenades- resupply- throw an ammo box that you or allies can pick up Coin flip- toss a modified strange coin that either creates a blue or red bubble around it buffing allies defence or damage respectively Melee- hidden touch- a stab so fast there is hardly an animation but it does a lot of damage after a short delay Vampire fang- regenerate health after stabbing someone Neurotoxin- inflict slowness on target for 10 seconds Assassin- stabs two nearby enemies instead of one Ahamkara- titan subclass Grenades Dragon bolt- has very little drop Bone disc- has a strong homing effect Cursed sphere- sticks to enemies and applies a thorn like burn for 5 seconds Super Incarnation- gain a full set of ahamkara armour boosting all stats Dragons rage- all weapons have explosive rounds and you leave behind a fire trail Deathwind- you can run along walls and your melee deflects grenades and rockets Dark comet- press r2 to drain 40% of the meter and launch a homing explosive fireball that ignites enemies Melee- wing swat- deals knockback Hurricane- does a small cone of damage Wingstorm- deals damage in 360 degree area Wingman- hit an ally to remove all negative effects on them Only got perks for hive breeder so far. Please tell me what you think, thank you

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