I'd like to start a discusion about a thing that bothers me a bit since HoW came out, and it's finding people to play ToO and PoE with...
First of, I'm average... I've played Destiny on Xbox360 for about a month (b4 I played weekends on PS4 all of 2015) and I'm not a gr8 pvp player, but I'm not terrible either... I hit my first IB (first ever) last week and made rank 5 in 3 days of medium game time (do the bounties, win and done, no big accomplishment)... Did a descent ammount of VoG hard (never played normal) and got the rewards for it... I'm saying this not to brag, but to point out what kind of player I am (just like most people in Destiny)... Currently I'm lvl 33 (thanx to IB; one etheric in the boots and one in Gheleon's Demise)...
Now, despite not being a total noob I still can't find anyone who's willing to go to Trials with me... They see my character and they're gone... I managed to play 3 games and won all 3 and that's it... Couldn't even finish a card (at least with losses)... Nothin'...
"Must be 34, must have max Thorn or Red Death, must have gone flawless, must have mic"... I don't have any of these... Same story in 32 and 34 PoE (but with Gjallarhorn, and I have that)... How can I get any of that if no one wants to play with me? The mic is my matter, can't buy it in my country and it's expensive for our standards... Ok, but I can hear, I know the maps and I know how to move around... Ok I won't kill everyone every time, but that's why we stick closer together and rez each other...
All I see are people looking for someone to carry them or perfect pvp people to play with... So I ask you: how can I get any good if I don't have anyone to play with... I solo Nightfalls, come on?!? All I see are rushers in pve and elitist (or snobs) in pvp... How do you get to be good at anything if you don't play and practise... I practise pvp every day and that's made me be always 1st or 2nd in IB (mind you, I was lvl 32 almost all through)... But I can play that with matchmaking, Trials I can't... Not even PoE 32+...
And I don't mind getting killed, while I learn... I used to get killed all the time in skirmish, be last with 1 kill... But with time I got better... Now I average 0.8 to 1.2... I still die, but less and less, and I kill more... Practise, right?
I hope someone gets what I'm saying... Let's PLAY trials, let's get slaughtered... So what... But every time we play we get slaughtered a little less... And that's learning... You think TrippleWreck started with a 20.0 K/D? No, he sucked just like everyone else, but he worked on it and got to be the player he is today... And he still gets killed... Isn't this game fun for anyone anymore? Is it all grind and elitism? Not for me, I still try to enjoy and learn new skills... If you're a bit like me and play on 360, I hope you invite me sometimes to play together and become legend like we were promised ;) Peace!
-
Edited by Kovathos: 6/9/2015 3:46:07 PMAnd this is why bungie needs matchmaking to be optional Too many elitists. I mean COME ON! People want more than 30 for vog and ghorns? What for? you don't even need that to beat it! And do you REALLY need to kill atheon on one shot? It's not like fighting him is even hard. Just know how the AI reacts, that's it. You could get a group but you have to spend 10x more time to do it because you don't have the "perfect" gear which isn't even needed. When it comes down to it for pve content all you need to know is exactly how the AI reacts which is easy enough to figure out. Example, Knights with boomers will always sidestep and/or use its shield once they take a few points of damage. Hobgoblins will go invulnerable if you shoot them gaining time to find cover or shoot other targets, minotaurs teleport the exact same way every time and easy to time shots. Captains will always run once their shield is down and if you get too close they will charge at you almost relentlessly to do a melee attack. As for ToO I understand the desire for perfection, that's s fault on bungies for needing so many victories and statistically the average person will lose 50% of the time. Meaning accessing ToO for an average player is to fight and fight and hope that statistically he wins enough times in a row before they lose.