Really, Bungie? In your desperation to make a PvP game mode where people won't cheat to win a simple prize, you've made one huge mistake, and that's losing *NO MATTER WHAT* if you leave the game. I have flawless Internet, but the fact that a fraction of a second loss of connection boots me out of a game and makes me take a loss when I have literally two wins left until I reach Lighthouse, is stupidly unfair. it's just unfair and thoughtless for you to overlook players that actually DO have connection problems just to keep cheaters from trying to get away from the loss. Seriously? No one is being attacked with leaving the game Bungie. So why make it this way? It's a win win situation. A person leaves without a loss and the other team wins. This is a problem, and it is cheating to get out of a loss, but not big enough for you to unfairly punish bad connection players for this. Please patch this now.
[i]EDIT:[/i] Also, note that mercy DOES NOT prevent a counted loss on a passage coin if you time out. This is another flaw with this system which further values my point.
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Edited by Liberatus: 6/9/2015 2:11:45 PMYou guys all realize that destiny doesn't run on "servers" you're running off of someone's shitty Internet in the lobby hosting and Destiny servers piggybacking off of that, it's the same for all console shooters and it makes it impossible to have "competitive" multiplayer. I'll go back to CSGO where you get dedicated servers and a balanced multiplayer if I want a competitive FPS