Really, Bungie? In your desperation to make a PvP game mode where people won't cheat to win a simple prize, you've made one huge mistake, and that's losing *NO MATTER WHAT* if you leave the game. I have flawless Internet, but the fact that a fraction of a second loss of connection boots me out of a game and makes me take a loss when I have literally two wins left until I reach Lighthouse, is stupidly unfair. it's just unfair and thoughtless for you to overlook players that actually DO have connection problems just to keep cheaters from trying to get away from the loss. Seriously? No one is being attacked with leaving the game Bungie. So why make it this way? It's a win win situation. A person leaves without a loss and the other team wins. This is a problem, and it is cheating to get out of a loss, but not big enough for you to unfairly punish bad connection players for this. Please patch this now.
[i]EDIT:[/i] Also, note that mercy DOES NOT prevent a counted loss on a passage coin if you time out. This is another flaw with this system which further values my point.
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This is why I just don't play Trials of Osiris. It is a niche gaming platform for those who are privileged; privileged with the time to be pro's at video games and privileged with a flawless connection. Bungie has decided to ditch their core customers, those playing for fun, story line and a moderate competitive game play, for those who are serious about spending their live's perfecting the art of map memorization and digital memory muscle. So, I urge you to start playing other games. Leave it to the pro's. Let it become the MySpace of games.