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6/8/2015 6:00:44 PM
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I think it's quite clear, and evident, that the devs have it wrong. They are devs; they write software code. They aren't behavioural/ social scientists or of that ilk. They came up with an idea for "forced" team based play and got it wrong. Don't think that because they made the came that they are infallible. Like was said, it won't become the "goto" gameplay mode. Those who choose to form a clan have a choice. Those who decide NOT to have not got the option and as a result, forfeit chunks of the game. A game which they paid for. DLC which they also paid for. It isn't the devs' place to tell me, or anyone else for that matter, to join a clan just to enjoy certain aspects of the game. All aspects/ features of ANY game should be open to the customer 'as is', not based on any social/ private factors which a dev "believes" to exist in the real world.
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  • Saying "they are devs they write software code" shows just how little you, as a consumer, actually know about the development process. I shouldn't have to further my point after such a naive statement. Therein lies the misunderstanding. You think you actually know something about making a game. I didn't say they weren't capable of error. They are however, vastly more knowledgeable about what works and what doesn't in the gaming industry as a whole; they've excluded match making for reasons important to the integrity of the game. They've envisioned it thus far. Some writer at Forbes said a lack of Match making is an oversight but what do they know about gaming? Once again, they are the consumer not the expert.

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  • You make assumptions as to my knowledge or qualifications but based on what? Your post offers no insight as to the making of a game versus the social aspect of playing the game. You suggest that the devs at Bungie are more qualified than we believe them to be? Please, offer up some creditable theory/ fact based on YOUR knowledge. I'm honestly all ears. Bungie make games. The devs do what they do. Other departments will be responsible for the differing aspects contained within. As the reporter correctly stated, it was an oversight with nothing more than the intention of prolonging a limited experience. Alas, what would he know? You have based your above post on nothing except what you think YOU know and relied on key words like "naive" in an attempt to discredit MY opinion. Therein lies the problem. It is an opinion of what I prefer from a game, based on MY situation and social standing. You don't like that? Fair enough. Many ithers haooen to disagree with you. Ultimately, you have forgotten to offer up a plausible reason as to why MM won't work in Destiny. It has been built into FPS games for years, with no requirement to force a social interaction with people on the other side of the planet yet somehow, it shouldn't be part of Destiny? I now see the strength if your point. It stands up well. Thanks.

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  • Destiny is modeled after MMOs sorry you weren't informed. Oh and that's why match making wasn't implemented.

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  • Oh dear! I think you're getting your acronyms confused. MMO has no real bearing on whether MM should be implemented or not and is, in no way, a strong argument against implementation. MM is just another mechanic within a game to allow players to play together. Nothing more.

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