I had an idea about new types of weapon abilities for each class.
Warlock - Staff
Hunter - Bow
Titan - Spear
abilities would include but not limited to.. Lobbed grenade type damage with each "throw" needing to be recharged at 3x the rate of a grenade now. Or add a new ammo type just for them, somewhere between a heavy and a special 10-15 count.
Type damage:
- poison
- stun/slow
- freeze
- explosion(cursed thrall)
- blinding
- triple kinetic(multi)
All would have the 3 main elemental damage on each weapon as an initial option. This can be switched whenever needed & the upgrade would give it the type damage listed above as an option and would replace the main.
Hopefully this post gets seen. I don't know if it's already been thought of, or if it's in the works, but I'd thought I'd share this awesome idea!
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