I'm making new characters for each class, and for all of them i'm thinking of prioritizing Amour and Recovery over agility, as they would have the most effect on my game play Agility only really serves to increase things such as jump height and sprint speed. Is this right? What does everyone else think?
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My hunter bladedancer is spec max agil little armour and a bit recovery. Recovery and agil are the only things I notice a difference in armour does squat imo
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Agility also affects things like weapon ready time and blink distance. (Possibly ADS time and weapon swap speed?) Personally in crucible the only time i really notice my armor star is when I survive a tripmine grenade with like 2 health left. Anything less than max armor and that tripmine will kill you.