Ummm, yes. How may times will this happen though???
Once a match?
Not truely better than armamentarium or other T1 exotics..
Hunters get:
Celestial Nighthawk.
One shot crota's shield
Kill sunsingers, ward of dawners, and bladedancers....from a much safer distance.
Kill any major.
Light up eyes while in ADS.
Khepri's sting.
One hit melee from behind, while invisible.
Burn damage while invisible. Yes it still has the old perk. One hit while invisible, not from behind only, will cause burn damage like thorn. Except for nine seconds. Leaving you with almost no health.
4x the damage from behind.
A living beetle on your wrist.
And allow gunslingers to go invisible as well.
Bones of Eao.
These should have been ahamkara related. They look -blam!-ing awesome.
They allow hunters to quad jump or have increased double plus a third jump. Not sure if this affects blink.
We now have the highest jumps in the game.
Note. I'm not saying titan or warlock exotics are bad. Just stating what hunters have.
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1 shot Crota's shield...on normal
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Never said hard. It still does it. What other super does it???
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It actually doesn't one shot his shield. That was the whole reason I spent 800 motes on helm engrams, and power leveled the thing. Shot Crota with it on Normal, and it brought his shield to a quarter.
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Edited by Seraphim Frost: 6/14/2015 9:59:45 AMHow close were you. You have to be swordbeaerer and right next to him. Remember the farther you are from your target. The less damage you'll do.
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Pretty sure the hunter gauntlets allow you to go invis as a golden gun
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Yeah, but bladedancer will benefit way more.
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Hunter exotics are great, but they're not flashy enough. A 6x damage GG shot looks the same as a normal one and backstabbing is sneaky rather than flashy. There's just nothing quite as glorious as going (Peregrine) FAAAALLLLCCOOOONNN KNNEEEEEE! And seeing a boss, major, arc blader or Sunsinger disintegrate into sparks.
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Edited by Seraphim Frost: 5/24/2015 3:43:01 AMHow is this not amazing Solar burn Blessing of light 6x GG shot 110,00 damage...real stats btw. Dilusional titan. And same goes for khepri's sting. These two hunter exotics deal WAY more damage than the Peregrine greaves. In every situation. Edit: wait flashy??? Umm, light up, eyes i guess? Not sure what the other exotics do when used.
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[quote] 110,00 damage...real stats btw. Dilusional titan. .[/quote] Yea -blam!-ing right With CNH, GG does 16k damage. This times 3 gets 48k on a tier one enemy. (25k on a boss) Even with weapons of light(15% buff w/o illuminated, 30% with) the manage increase wouldn't top 90k AGAINST A TIER ONE ENEMY And no one uses GG when they have one shot against a [b][i][u]dreg[/u][/i][/b]
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I thought CNH was 6x damage not 3x.
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It is. Usually without CNH, GG does 2.6k damager per shot
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Hahaha jokes on you I only use GG on dregs!
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Touche
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Sorry there were too many acronyms used in the first part, but i know what you mean.
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Naturally a super deals more damage than a standard ability. Wouldn't it be silly if a no cooldown flying shoulder charge dealt as much damage as a one shot super? I'm quite sure Greaves deals more damage than Khepris Sting though. Shoulder charge deals about 1.8x melee damage, and Greaves triples that so 5.4x melee damage. Sting is 4x melee damage yea?
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Edited by Seraphim Frost: 5/24/2015 3:56:41 AMIt stacks with back stab perk Backstab 2x damgae from behind. 4x2=8x + burn + arc burn= disintegration. Arc burn is 300% damage boost. 3x 8 = 24 x the damage. Yup. Op
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I'm almost certain blink strike doesn't have an element, only a range buff. Same with throwing knife, solar damage only applies when incendiary blade is equipped. I could be wrong though
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You're probably right.
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It happens enough that i need them for my troll kit.
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Edited by Seraphim Frost: 5/24/2015 3:37:18 AMJust saw the vid of the guy killing a walker with a shoulder charge. Imagine a hunter killing phogoth. Our melee is arc 4X damage Plus burn Oh geez Insane melee here
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Hahaha.