I was having fun playing Doubles Skirmish, and then Bungie removed it.
I was having fun playing Salvage, and then Bungie removed it.
I was having fun playing Iron Banner, and then Bungie removed it.
I was having fun playing Bastion and First Light, and then Bungie (effectively) removed them from the game, and placed them in a playlist they regularly remove.
What's the deal here? When you have a total of FOUR multiplayer playlists, and you finally add a fifth, you don't remove it from the game and call it an "Event". That's ridiculous.
Why are limited-time standard game modes like this ever removed? Why? Who thinks this is a good idea?
Deej, if you're listening, can you ask the person responsible why you would routinely remove multiplayer playlists that are considered "standard" in the FPS genre? Bungie carried 12-20 playlists at a time in Halo, and now we have 4.
It is incomprehensible to me that Bungie has extra playlists/modes (Salvage, Doubles, IB) already tested, coded, and implemented, yet we are not allowed to play them, for NO reason. Doubles is a blast... and we've had it once since release. Salvage is a blast, great way to break up the monotony... and we've had if for maybe 3 weeks total since release.
What gives? Is there any sort of logic behind this? If so, please explain, because I'm lost.
P.S. I understand that there is a rationale behind limiting Iron Banner (artificial slowdown of player progress), but I don't agree with it. Wouldn't it be nice if IB was a permanent fixture, perhaps with a weekly reset? It would be like our own little broken Hardcore mode. Speaking of which, can we have a "Hardcore" mode? Kill the radar, guns do more dmg, etc. We want to "play the way we want to play".
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Edited by Diwan254: 5/23/2015 6:37:14 AMActually the gamemode roll is to keep the community stacked on certain game mode. If there is too many game modes, the community will be too spread out, and you'll have a 2 hour matchmaking to play a single party (not mentioning that you'll probably have guys from other continent, which means lag)