Yes. Auto rifles are just awful. Do the devs play the same game that we do? Is their formula that "not fun" equates to a desire to keep trying?
If you crave diversity, combine auto and pulse, but offer a selector switch for burst/auto fire that adjusts impact accordingly.
Furthermore, make attack power differentials between crucible and missions.
I am sick of my favorite weapons becoming butter knives because entitled chicken littles cry for nerfs in PvP.
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