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Destiny

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Edited by jRontgen: 1/26/2015 4:40:38 AM
282

Efrideet's Spear is Overpowered

Rolled with the proper perks, I believe this rifle is a bit game breaking and should be nerfed. Certain perks shouldn't be allowed on sniper rifles (e.g. armor piercing rounds, final round). What do you guys think? I put together a montage of how ridiculous this weapon is. ***Update: I am more so asking for opinions on the perks (final round, armor piercing rounds) and wether you consider them overpowered or not on a sniper rifle. Efrideet's Spear is simply an excellent example of these perks due to the reforging option, small clip size, and massive impact.

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  • Final Round was the only thing making that broken. Even the ability to shoot through walls as well as it used to wasn't broken because you can't see the target, you have to get either extremely lucky or be very very good at estimating someone's location to nail them when you can't see them. Especially with the special ammo nerf you can't even spam it anymore. They should have simply removed final round from snipers and left AP rounds well enough alone, they were fine as they were. The AP rounds gave snipers an awesome mechanic that made for some fantastic strategic action in PvE and to a degree in PvP. Nerfed to the point of useless because so many people abused a [b]different perk[/b]. Crying shame that was the only solution the devs could come up with.

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