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5/11/2015 6:42:30 AM
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I'm not saying I want it that way. I wish it was more similar to games I played before Destiny, where the top level meta had checks and balances. Good example is most Mobas. But the way they balance is that the fights lean to a multirole match. But crucible will never be that. We are playing an fps and dodging bullets is best when you don't float slowly across the field. Only way to balance that is make blade dancers go down with one shotgun blast instead of an entire team's worth of bullets. And make blink have a longer cooldown. But then people who play hunters regularly are just going to cry that we took the only thing they have. You can't argue with the fact that they really don't do much other than dodge bullets in PVE and play support by revives.
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