You haven't presented one single fact in your argument. But I have to cook lunch I'm starving. Maybe another day
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1. Halo has a RANKED multiplayer system 2. Halo has been featured on the MLG pro circuit from 2004-2012 3. Halo maps are strategically laid out to not give one team an unfair advantage over another (most are symmetrical) 4. Everyone spawns with the same weapon always. Power weapons spawn on the map, but players arnt allowed to bring their own weapons into the game like snipers or shotguns 5. No supers (pretty self explanatory why it doesn't take an MLG pro to get kills with a super) 6. No radar. I hate when people crouch around corners and shotgun me because they see me coming on radar... :( 7. Should I continue ?
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Edited by Guardian8711: 5/9/2015 7:30:17 PMWell I did ask you to put forth facts about Halo. but everything you said are just attributes of Halo, you haven't explained how Halo is more competitive. And why would gamers want to keep the same old format as Halo. If gamers were more like you it would mean every FPS that comes out would be a clone of Halo with reskinned models for weapons and characters. For a while now people are complaining about how the industry is dominated by CoD and Halo, well here's a bold attempt to break the mold. i don't know how having a super that any other player can have and use is unbalanced. You can't argue that something that has more complexities that another game is automatically less competitive. It's more likely that you think it's less competitive because it doesn't satisfy the all to basic requirement that you put forth, it's not halo.