Can we all agree, as far as investing in story and character development, Eris was just another NPC of which most players couldn't care less about...
We would all agree, cutscenes and interesting dialogue brings about great story telling.
It worries me that Matt Sammons (lead F'ing designer) praises Eris as great storytelling... WHAT! It's crap story telling... Right? Objectively... Or do you disagree?
I love Destiny, which is why this pisses me Off when the lead designer praises one of the greatest faults of Destiny as a strong point.
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Eris was involved in storyline progression?