Almost 500 replies! Glad everybody agrees!
I found a solution to please everybody. Just lower the RoF, so the gun keeps all its power, but if you don't get that OHK it's game over.
Edit: Another good idea is to make it only one round in the chamber, that way you have to reload after each shot.
Edit 2: I still think the RoF on this gun is too fast.
Edit 3: maybe we should reduce the amount of pellets shot by the gun? That might be a good idea!
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Some other people had great ideas too!
[quote]Make it shoot backwards at you half the time, so it's a risk to get the kill[/quote] - KLaD0s
[quote]The rate of fire on it is already very low, how about lets make it shoot out Skittles at the enemies![/quote]-Vu1canB1itz (I assume he means decrease impact)
[quote]Or make it have a -2 character agility with it. So people can't fly around the map as easily.[/quote]-zswayze
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So....do you also want to nerf found verdict, judgement, secret handshake, and basically all shotties with high impact and hammerforged/rangefinder/shotpkg? Ffs honestly, if you dont wanna get wrecked by a shotty, stay out of its range. Run, toss nades, outplay them. There are so many options to avoid shotties yet you ppl still cry so much. Shotties have seen 2 huge nerfs to their ranges so far and you ppl are STILL crying over them. If at this point you are getting killed by shotties, its either your fault for not being wary or its because of lag.