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5/5/2015 12:56:08 PM
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No, I don't feel auto rifles should be buffed. No I don't feel everything else needs to be nerfed. I feel like Destiny needs to re-evaluate how it balances weapons. Pulse rifles get xx% buff to this, Auto Rifles get xx% nerf to that..... why in the -blam!- when there's so many different variants and so many perks do we get 'weapon class balancing' yet with the majority of the exotics ( i.e. exotic buff patch 1.0 that buffed bad juju, red death ... nerfbuffed the invective, etc etc) get the solo-dolo treatment ? I understand the general purpose of the balancing of weapons based on class but this does not apply when Destiny is concerned. Bungie needs to individually balance weapons as well as class balance them due to the way that those buffs/nerfs affect individual weapons. With the auto rifle nerf it was clearly obvious and even stated by Bungie themselves that the low impact auto rifles would suffer less than ones like suros with high impact. This did not take into account however, the total shit of all low impact auto rifles anyway further increasing their uselessness. Those weapons in particular were the ones that needed to be adjusted with the only real 'nerf' required being to suros regime as it has the highest impact of any auto rifle ever. Handcannons for the most part are in a good place yet INDIVIDUAL weapons within that class ( i'm looking at you, you thorny -blam!-) need to be nerfed and or buffed ( the devil you don't). Bungie, please for the sake of all things bootyfull begin to balance your shit fully and not with this half assed laziness that ends up ruining entire classes of weapons. I could go on all day providing specific examples of how different weapons in a specific class need to be adjusted individually and not as a whole. Like how jolders could use a small nerf while Super Shit Advice STILL needs more boofs. I'd rather not spend all day on this though so I'll leave it at that. INDIVIDUAL BALANCING IS KEY
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