I mean, perfect dark back on the n64 did a better job of handling weapons with multiple firing modes.
You know the guardian you're playing as isn't going into a menu to switch elements, he's just flicking a switch. Completely kills immersion, and makes no sense in either the game world or the real world, just poor design.
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This ia exactly why I don't understand the switching element....it basically takes more time than switching weapons making it useless