Anyone remember the tripmines Fallen Vandals threw at the walls in the first mission?
Right after you get your first rifle, enemy vandals throw Tripmines at the walls and your Ghost says "Tripmines! Dont Touch Them!"
What ever happened to this enemy weaponry? I have never seen another tripmine in the game after that and its such a shame, did bungie cut this content from the game too? I really think theses tripmines could of added more variety to the game.
Also missions where you actually find stuff (like your ship) and you dont just protect your ghost wave after wave. Also where you find a new area and you have to take out your ghost to light it up Or missions where you have to retreat because enemies are too powerful (like the first mission).
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It seems to support the idea that Bungie scraped a lot of stuff deep into development and took that stuff to use for DLC.