Seems to be a topic I always see at the top of the trending section in Destiny. All I have to say is YOU are the reason pvp is nothing more than handcannon and pulserifle (nothing wrong with pulserifles) session. You cried to bungie for a nerf on the assault rifles, you got it, who the hell uses an assault rifle anymore!? You see, YOU people complaining that "Oh this gun is OP, this class is OP," you are ruining the game. People like you are complain just about anything when you "don't have this gun," or "I got killed by this gun." I'm sick of it, quit complaining, the game doesn't constantly need nerfed.
Solution: balance out the crucible gameplay with an Assault Rifle buff, or you know NERF all the guns and make them pea shooters.
Expect mixed ways on the issue so let me see what you think...
Let the issue be known to these "Nerfers"
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The only valid complaint is to nerf thorn because it's definitely overpowered According to a YouTuber named Drift0r, the definition of over-powered is a weapon that outclasses other guns in almost every or every situation Thorn [i]does[/i] outclass basically every other weapon It's useful at close range because it's a handcannon; if you get two body shots and a melee or one headshot and a melee, the enemy will die; in a gunfight between the two closer-ranged weapons, thorn will always beat an auto-rifle, therefore outclassing them It's useful at medium ranges because it has very good target acquisition (meaning it's easy to get head shots with) and two headshots will kill; the most used medium ranged rifle is the Red Death, which requires six headshots to kill instead of the 2 from Thorn; furthermore, thorn's DoT almost always counteracts health regen given by a successful Red Death user, blade dancer, etc. It's useful at long ranges because of the insane range it has; there is hardly any drop off for Thorn's range and it continues to have good target acquisition; I mostly use MIDA Multi-tool in Iron Banner currently and on multiple occasions I will be in a 75-100m gunfight with thorn, and thorn will win because it simply has a faster TTK at all ranges Furthermore, thorn has excellent stability and excellent range, both of which contribute to it being OP; even TLW has shit handling which makes it a challenge to get consistent head shots with Lastly, DoT, or damage over time, continues to damage a disengaged enemy, preventing their health regen to kick in, especially when there's enemies all around On a subjective level, Thorn makes your screen green, causes the victim to flinch a [b]lot[/b], and makes an extremely intimidating sound. All of these factors in my opinion make it extremely hard to counter