It's was the first game with a more serious tone to it and one of my first shooters that and golden eye. I really loved the theme and the atmosphere and just the game play. Then halo 2 was the first xbox live game I ever played and that really changed gaming for me. Halo 3 with Forge and customer games was another great thing I hadn't experienced. From there on it was kinda of slow downhill, I like odst but it just didn't offer anything really new besides a new style to tell a story which I did enjoy but just wasn't blow away. Then reach came and the new Forge stuff was so good that's where I spent most of my time honestly. Again the story did something different and the ending was great and I liked everything about the game but it just didn't offer anything new on the scale of the first 3. When 4 came out I just wasn't impressed with all the game play changes I didn't like the faster kill times it just seemed a little to fast paced and less skill based, some of the abilities added a little bit of diversity in game play but reach had those too 4 just expand it. I think the reason I was so in love with the first 3 was that they did thing that I had never experienced in a game before. And as grind as destiny is they kind of captured that newness again. I've played a few mmos and almost every console shooter but I've never play a game where the meshed my favorite parts of both those together and did it for the most part successfully. I put destiny down for a few month and just came back a week ago a d I really has changed enough to where it gives me hope they'll fix all the problems I had with it. Besides the story haha. But yeah I liked halo, not because it was halo because it showed me what games are capable of and innovated in ways I didn't even know I wanted (Forge and custom games)
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Right, the implementation of new things was amazing at the time and has advanced gaming. Halo 4 was awful, aha. But I personally think 4 was better than Reach (In the multiplayer aslect.)