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4/30/2015 11:58:07 AM
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What "servers in destiny" means

To everyone complaining about laggy servers, Hate to break it to you all, but WE are the laggy servers. Destiny is peer to peer, bungle's servers just load the game to you and do matchmaking, after that one of us are the host. What does that mean? It does not matter how "fast" your connection is, that may sound stupid but it comes down to ping. When you talk "fast connection" you are talking about bandwidth, which means more of that will download a file faster, when you play a game you need response time, that is called ping, the time it takes for a tiny amount of data to go from you, to the other port you are communicating with (in a game the host, or if you are host, to your clients) and back. If those other ports are in different regions, the ping time will be high (it will take a long time, electrons can only go so fast), more or less bandwidth WILL NOT EFFECT PING TIME, the "fastest broadband" connection in the world can not effect ping time, neither can the "slowest". The moral of the story? To reduce "lag" in destiny there are three main ways; 1)Dedicated servers- this wont happen, it would reduce bungles profit margins. 2)Region choice- this is easy, most games have it, only costs a little to setup, once coded costs nothing, they already use servers for matchmaking, so the hardware is there, bungles just lazy. 3)Ping speed- same as the last one. Let us choose how much lag we are willing to put up with. Thanks for suffering my wall of text, if you are sick of people posting about this when they have no idea how things work, then please bump this, get it trending and in their faces.

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