Some people may remember that Super Nintendo games were at least 60$ back in the 90's. Nothing new. The only danger is selling anything for more is it will become the new baseline and DLC will still be added on top of it.
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The cost of rendering the amount of detail in the graphics capable today is much greater than the snes days though. We have to accept that it costs a ton to develop these experiences and if we aren't willing to pay what they are worth up front (more than $60 with today's inflation) then companies are going to adapt to make the money they need to survive, which is the stripped down DLC model. We get what we pay for You always hear people talking about the crazy value games have to us the consumer when talking time to cost ratios in comparison to something like movies. Goes to show that we would be willing to pay more than $60 if the game is good and complete up fromt