[quote][b][u]Please post with detail for example[/u][/b][/quote]
[quote][b][u]Please use this as a template[/u][/b][/quote]
[b]Name:[/b]
[b]Weapon Type:[/b]
[b]Rarity:[/b]
[b]Design:[/b]
[b]Description:[/b]
([i]Optional[/i])[b]Upgrade Materials:[/b]
[b]Slot:[/b] [u]Primary[/u], [u]Secondary[/u] [i]or[/i] [u]Heavy[/u]
([i]Optional[/i])[b]Dropped:[/b]
([i]Optional[/i])[b]Seller:[/b] ([i]Optional[/i])from an([u]Exotic[/u] bounty)
[b]Damage type or types:[/b] Arc, Void, Solar & Kinetic
[b]Mag size:[/b]
([i]Optional[/i])[b]Reserve ammo:[/b]
[b]R.o.F or Rate of fire:[/b] ?/100 or low, low/medium, medium, medium/fast & fast
[b]Charge time[/b]([i]fusion rifles[/i])[b]:[/b] ?/100 or slow, medium & fast
[b]Impact:[/b] ?/100
[b]Range:[/b] ?/100 or short, mid & long
[b]Stability:[/b] ?/100 low, mid, high & very high
[b]Reload:[/b] ?/100 or slow, mid speed & fast
[b]Blast radius[/b]([i]Rocket launchers[/i])[b]:[/b] ?/100 or small, medium & large
[b]Velocity[/b]([i]Rocket launchers[/i])[b]:[/b] ?/100
([i]Optional[/i])[b]Effects:[/b]
[b]Starting perk or perks[/b]
[b]1:[/b]
([i]Optional[/i])[b]2:[/b]
[b]Initial upgrade[/b]
[b]1:[/b]
[b]Main upgrades[/b]
[b]1:[/b]
[b]2:[/b]
[b]3:[/b]
([i]Optional[/i])[b]4:[/b]
([i]Optional[/i])[b]5:[/b]
[b]Special upgrades[/b]
[b]1:[/b]
[b]2:[/b]
([i]Optional[/i])[b]3:[/b]
[b]Scope upgrades[/b]
[b]1:[/b]
[b]2:[/b]
([i]Optional[/i])[b]3:[/b]
[b]Damage upgrades[/b]
List how many
[b][u]Exotic[/u] upgrade[/b]
[b]1:[/b]
([b][i][u]Legendaries[/u] to [u]Exotics[/u] would be cool[/i][/b])
([b][i][u]Extra details if you can think of any[/u][/i][/b])
[spoiler][u]March [i]31st[/i], [b]Update 1.0[/u][/b]
([b][i][u]List of weapons perks[/u][/i][/b])
[b]Accelerated Coils[/b](+50 Charge Time)
[b]Armor Piercing Rounds[/b](Allows your bullets to penetrate multiple enemies but lowers stability of weapon)
[b]Aspect Swap[/b](Allows weapon to deal two kinds of Damage)
[b]Cascade[/b](Sets reload speed at 150% of base speed after melee kills)
[b]Clown Cartridge[/b](Every reload has a 25% chance of a 20% increase in Magazine size)
[b]Cluster Bomb[/b](Projectiles fired by Rocket Launchers spawn cluster bombs upon detonation)
[b]Counterbalance[/b](Decreases weapon recoil by 9%)
[b]Crowd Control[/b](Increases damage by 15% for 3 seconds after scoring a kill)
[b]Custom Optics[/b](+.5x zoom)
[b]Double Down[/b](Increases the amount of ammo you spawn with)
[b]Enhanced Battery[/b](Increases magazine size, -30 Reload)
[b]Explosive Rounds[/b](Upon impact, your bullets cause explosions with radius of 2 meters. Targets closer to the epicenter take more damage)
[b]Extended Mag[/b](Increases Magazine stat by 30)
[b]Fan Fire[/b](Allows the weapon to be fired quickly and continuously)
[b]Feeding Frenzy[/b](Increases reload speed to 120% of base speed after each kill)
[b]Field Scout[/b](+100 Magazine, +80 Inventory)
[b]Final Round[/b](Increases the damage of the last round of your magazine by 33%)
[b]Firefly[/b](Precision kills cause a powerful solar explosion in a 5-meter radius)
[b]Fitted Stock[/b](+25 Stability)
[b]Flared Magwell[/b](+100 Reload, -10 Stability)
[b]Focused Fire[/b](Reduces rate of fire but increases damage when Aimed down sights)
[b]Full Auto[/b](Makes weapon full-auto, firing in its usual pattern with standard rate of fire)
[b]Glass Half Full[/b](Bottom half of magazine deals more damage)
[b]Goliath[/b](Precision Kills increase your Agility for 15 seconds)
[b]Grenades and Horseshoes[/b](Projectiles fired by Rocket Launchers will detonate when they are within 2 meters of their targets)
[b]Grenadier[/b](Each kill reduces the cool down of your Grenade ability by 10%)
[b]Hair Trigger[/b](Weapon fires as soon as trigger pressure is detected)
[b]Hammer Forged[/b](+40 Range, -10 reload)
[b]Hand Loaded[/b](+20 Range)
[b]Head seeker[/b](Increases precision damage by 25% on the 3rd shot of a burst fire)
[b]Heavy Payload[/b](+40 Blast Radius, -10 Velocity)
[b]High Caliber Rounds[/b](Staggers enemies but lowers stability)
[b]Hip Fire[/b](Increases weapon accuracy when firing while crouched)
[b]Hive Disruptor[/b](Deals extra damage to powerful Hive enemies)
[b]Holding Aces[/b](2 random bullets in your magazine deal considerable extra damage)
[b]Javelin[/b](+40 Velocity, -10 Stability)
[b]Kneepads[/b](Increases the distance of your slides)
[b]Life Support[/b](Restores half of the magazine and increases your reload speed by 150% after your health is 20% or lower)
[b]Lightning Rounds[/b](Fires faster and more accurately the longer the trigger is held)
[b]Lightweight[/b](+2 Agility)
[b]Luck in the Chamber[/b](Randomly grants 1 round in your magazine to deal 33% more damage)
[b]Metal Detector[/b](Increased chance for ammo drops)
[b]Mulligan[/b](Each shot missed has a 5% chance of increasing the ammo in your magazine by 1)
[b]No Backpack[/b](Does not need to be reloaded, regenerates ammo over time)
[b]Outlaw[/b](Increases reload speed by 50% for 5 seconds after a precision kill)
[b]Perfect Balance[/b](+100 Handling, +10% Ready, +10% Away)
[b]Performance Bonus[/b](25% chance of adding ammo to your inventory after each kill)
[b]Persistence[/b](Accuracy increases as you fire the weapon, up to 20%)
[b]Primary Care[/b](Allows the player to equip the Sniper Rifle in the primary slot)
[b]Private Eye[/b](Increases zoom by 50% when crouched)
[b]Rangefinder[/b](Increases your weapon's range by 10% and increases your weapon's damage falloff range by 20%)
[b]Reactive Reload[/b](Reloading after a kill increases damage by 33% for 3 seconds)
[b]Return to Sender[/b](After each kill, you have 25% chance of receiving an additional ammo into your magazine.)
[b]Secret Round[/b](Missing a shot in a burst grants a 4th shot)
[b]Send It[/b](+50 Range, -30 Magazine and inventory shoot to loot fire at ammunition drops to pick them up)
[b]Shot Package[/b](Decreases the spread of your pellets while aiming down sights)
[b]Single Point Sling[/b](+50% Ready and Away, +10% Movement Speed in or out of ADS)
[b]Skip Rounds[/b](Increases the chance of bullets ricocheting)
[b]Snapshot[/b](Increases aim down sights speed by 30%.Speed)
[b]Reload[/b](+50 Reload)
[b]Spray and Play[/b](Increases your reload speed by 50% when your magazine is empty)
[b]Surplus[/b](Doubles the amount of ammunition gained from each ammo pickup)
[b]Take a Knee[/b](Increases weapon accuracy when firing while crouched)
[b]Third Eye[/b](Radar stays active while aiming down sights)
[b]Tracking[/b](Projectiles fired by Rocket Launchers will lock onto targets when you aim down sights)
[b]Tripod[/b](Increases the size of your Rocket Launcher's magazine to 3)
[b]Unflinching[/b](Reduces flinching from incoming damage by 33%)
[b]Upgrade Damage[/b](Increases the weapon's Attack)
[b]Vacuum[/b](Doubles ammunition pickup radius)
[b]Who's Next?[/b](Increases reload speed by 150% after a kill)
[b]Zen moment[/b](increases stability with each hit. Stability caps at 66% after 5 hits)[/spoiler]
[spoiler] [u]April [i]1st[/i], [b]Update 1.2[/u][/b]
([b][i][u]Optics[/u][/i][/b])
[b][i][u]Iron sights[/u][/i][/b]
FastDraw IS
QuickDraw IS
SteadyHand IS
SureShot IS
TrueSight IS
[b][i][u]Red Dot Sights[/u][/i][/b]
Red Dot-OAS
Red Dot-OES
Red Dot-ORES
Red Dot-ORS
Red Dot-ORS1
[b][i][u]Long Range Sights[/u][/i][/b]
Focus Lens FLA5
Focus Lens FLAS10.
Focus Lens FLS2
Ranged Lens RLR5
Ranged Lens RLS3
[b][i][u]Sniper Scopes[/u][/i][/b]
Ambush SLH25
EagleEye SLR20
Hawkeye SLR15
LongView SLR10
LongView SLR20
ShortGaze SLH10
ShortGaze SLH15
SightSys SLS20
TacSys SLS15 [/spoiler]
[quote] [b]Added[/b] April [i]3[/i], ([u][b]Troll weapon set[/b][/u]) [/quote]
[quote][b]Added[/b] April [i]4[/i]
[spoiler][b]Name:[/b] [b][i][u]BloodMoon[/u][/i][/b]
[b]Type:[/b] [u]Exotic[/u] Pulse rifle
[b]Design:[/b] Looks like Oversoul edict only black with blood red stains
[b]Description:[/b] [quote][b][i]The Sun will be turned to darkness, and the Moon to Blood[/i][/b]~[u]The Dark One[/u][/quote]
[b]Upgrade materials:[/b] Helium filaments, Glimmer, Black wax idols & [u]Exotic[/u] shard
[b]Slot:[/b] [u]Primary[/u]
[b]Dropped:[/b] No
[b]Seller:[/b] Xûr
[b]Damage type:[/b] Void
[b]Mag size:[/b] 36
[b]Rate of fire:[/b] medium/fast^
[b]Impact:[/b] 45/100
[b]Range:[/b] mid^
[b]Stability:[/b] 61/100
[b]Reload:[/b] fast
[b]Starting perks[/b]
[b]1:[/b] Dark Blood-{visible void damage has red streaks in it}
[b]2:[/b] Full Auto-{makes weapon full-auto, firing in its usual pattern with standard R.o.F}
[b]Initial upgrade[/b]
[b]1:[/b] Hair Trigger-{weapon fires as soon as pressure is detected}
[b]Main upgrades[/b]
[b]1:[/b] Head Seeker-{increases precision damage by [i]25%[/i] on the 3[i]rd[/i] round of a burst fire}
[b]2:[/b] Rangefinder-{increases your weapon's range by [i]10%[/i] and increases your weapon's damage falloff range by [i]20%[/i]}
[b]3:[/b] Damage [i]I[/i]
[b]4:[/b] Glass half full-{bottom half of magazine deals more damage}
[b]5:[/b] Moon's Wrath-{increases damage when on the Moon or if is visible}
[b]Special upgrades[/b]
[b]1:[/b] High caliber rounds-{staggers enemies but lowers stability}
[b]2:[/b] Take a knee-{increases weapon accuracy when firing while crouched}
[b]Scope upgrades[/b]
[b]1:[/b] Red Dot-OAS
[b]2:[/b] SureShot IS
[b]Damage upgrades[/b]
Damage [i]II[/i]
Damage [i]III[/i]
Damage [i]IV[/i]
Damage [i]V[/i]
[b][u]Exotic[/u] upgrade[/b]
[b]1:[/b] [i]BloodMoon[/i]-{will burn enemies for 5[i]sec[/i] and increases your health regen, replenishes a small bit of your health after a kill}[/spoiler][/quote]
-
Edited by The wretch313: 4/17/2015 3:37:13 PM[b]Name:[/b] [b][i][u]Ar'Hæmkra[/u][/i][/b] [b]Type:[/b] [u]Exotic[/u] Scout rifle [b]Design:[/b] made of Ahamkara bones, claws and feathers. Designed off of Vision of Confluence and was Imbedded with Spirit bloom when it was being built [b]Description:[/b] [spoiler][b][i]"It was a mistake to destroy the Ahamkara. They had answers for questions we didn't ask"[/i][/b]~[u]A Warlock in the Tower Archives[/u][/spoiler] [b]Upgrade Materials:[/b] Spirit bloom, Glimmer & [u]Exotic[/u] shard [b]Slot:[/b] [u]Primary[/u] [b]Dropped:[/b] No [b]Seller:[/b] [u]Exotic[/u] bounty([i]The Search for Dragons[/i]) [spoiler][b][i][u]The Search for Dragons[/u] 12 [u]Part bounty[/u][/i][/b] [b]1:[/b] ([i]Start the search[/i]) You have been task to search the caves of Venus for any proof of the reports, that there are some Ahamkara still living. Search through many caves to find Ahamkara Bones [b]2:[/b] ([i]Ahamkara Bones[/i]) Take the bones to the Speaker, to receive "[i]Return to Venus[/i]" [b]3:[/b] ([i]Return to Venus[/i]) Head back to Venus and search for more evidence. Search through more caves to find Ahamkara Feathers [b]4:[/b] ([i]Ahamkara Feathers[/i]) Take the Ahamkara feathers to the Speaker, to receive "[i]Seaching Venus Part [b]l[/b][/i]" [b]5:[/b] ([i]Searching Venus Part [b]l[/b][/i]) Go to Venus a investigate to areas of reported sightings, search in Amber caves and the Shattered coast for any signs of the Ahamkara. Bring your findings to the Speaker, to receive "[i]Searching Venus Part [b]ll[/b][/i]" [b]6:[/b] ([i]Searching Venus Part [b]ll[/b][/i]) Return to Venus and go to the Ishtar cliffs and the Waking ruins, go to the speaker with what fond, to receive "[i]Seaching Venus Part [b]lll[/b][/i]" [b]7:[/b] ([i]Searching Venus Part [b]lll[/b][/i]) Go to the Winter's run lvl 26 to kill the Archon priest, to get Ahamkara Claws [b]8:[/b] ([i]Ahamkara Claws[/i]) Take the Ahamkara claws to the Speaker, to receive "[i]Locating the Bone Cave[/i]" [b]9:[/b] ([i]Locating the Bone Cave[/i]) Kill the Nexus mind below the Academy, to find a "[i]Possible Location[/i]" [b]10:[/b] ([i]Possible Location[/i]) Go to the Amber cave and search through the caves for evidence, take any evidence to the Speaker, to receive "[i]Confirmed Location[/i]" [b]11:[/b] ([i]Confirmed Location[/i]) Go to the Waking Ruins and kill the Vex defending the Bone Cave [b]12:[/b] ([i]Final Search[/i]) Search the Bone Cave for any signs of the Ahamkara still living and find Ar'Hæmkra, take Ar'Hæmkra to the Speaker. The Speaker will refuse to take the weapon and tells you keep it.[/spoiler] [b]Damage types:[/b] Kinetic, Solar & Arc([i]Varies per shot[/i]) [b]Mag size:[/b] 18 [b]Reserve ammo:[/b] 726 [b]Rate of fire:[/b] low/medium [b]Impact:[/b] 47/100 [b]Range:[/b] long^ [b]Stability:[/b] 62/100 [b]Reload:[/b] mid speed [b]Effects:[/b] Each shot shoots a different type of damage([i]Kinetic, Solar, Arc[/i]), the bones increases your armor by [b]80[/b] armor points, the feathers increases your agility by [b]1[/b] point and the claws increases your melee damage by [b][i]10%[/i][/b], only when this weapon is equipped. [u]All armor, agility and melee increases, needs Spirit bloom on a daily basis, [b]10[/b] Spirit bloom per day for Armor, agility & melee damage to stay increased[/u] [b]Starting perk perks[/b] [b]1:[/b] Armor Piercing Rounds-{allows your bullets to penetrate multiple enemies but lowers stability of weapon} [b]2:[/b] Advanced Optics-{+1.5x zoom} [b]Initial upgrade[/b] [b]1:[/b] Hair Trigger-{weapon fires as soon as pressure is detected} [b]Main upgrades[/b] [b]1:[/b] Hammer Forged-{+40 range, -10 reload} [b]2:[/b] Hip Fire-{increases weapons accuracy when firing while crouched} [b]3:[/b] Damage [i]l[/i] [b]4:[/b] Luck in the chamber-{random grants 1 round in your magazine to [i]33%[/i] more damage} [b]5:[/b] Rangefinder-{increases your weapon's range by [i]10%[/i] and increases your weapon's damage falloff range by [i]20%[/i]} [b]Special upgrades[/b] [b]1:[/b] Fitted Stock-{+25 stability} [b]2:[/b] Flared Magwell-{+100 reload, -10 stability} [b]3:[/b] Extended Mag-{increases magazine by 6} [b]Scope upgrades[/b] [b]1:[/b] BoneScope SK1-{precision sight. enhanced range} [b]2:[/b] DragonEye ISK3-{agile sight. good effective range and recoil control. superb target acquisition} [b]3:[/b] DragonEye ISK6-{sharp shooter scope. long distance with enhanced target acquisition. outlines targets for 5[i]sec[/i]} [b]Damage upgrades[/b] Damage [i]ll[/i] Damage [i]lll[/i] Damage [i]lV[/i] Damage [i]V[/i]-{[u]Exotic[/u] only} [b][u]Exotic[/u] upgrade[/b] [b]1:[/b] [i]Ahamkara[/i]-{all precision kills makes enemies explode, deals damage of time to near by enemies and allows guardian to hover in mid air for 8[i]sec[/i] while aiming down sights}