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#feedback

Edited by TMoose20: 10/12/2015 12:25:27 AM
57

Let's Improve D Pad Functionality

So here's a novel idea, how about making the d-pad useful? I don't mind the dancing and pointing gestures but I think it would be much more useful while playing if the buttons had a real effect while shooting alien scum. I have two ideas: 1- Let us assign a consumable to each spot, heavy ammo synthesis or ether seeds for example. It's amazing to me how slowly the menu pops up. It's so cumbersome during a fight to get into the menu, switch tabs, then choose your consumable. 2- Make each direction cycle through one of the weapon types. 'UP', for example, could cycle through the primary weapons your character is carrying. The problem I see with this is the different ammo types/clip sizes. It would be terrible if you had two machine guns with a rocket launcher in the middle - 200 bullets to 6 rockets to 6 bullets would make this change useless. I would propose having a standard ammo reserve for each ammo type (200 machine gun bullets which would be usable by any machine gun, and 6 rockets usable by any rocket launcher). Something like that maybe, but I don't know, I'm not a game designer/coder. I know this change would take a lot of time and effort by the dev team, but I do think it would have a positive impact on the game. Hopefully my ramblings make sense to someone out there. Edit: 3- Implement the d-pad switching into the ghost menu. This would be a more "realistic" way of fast switching/using consumables since your ghost materializes stuff for you to use (ie the sparrow). It would be faster than going to the full menu but would keep a delay in weapon swapping. As far as the ammo issue, I think it could be mitigated by having ammo tied to the specific weapon instead of the universal ammo used now. End of edit.

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  • Forget your suggestions on synths/consumables Left right arrow would allow for switching between two primaries. One maybe pistol the other scout. Up and down arrows would be for specials. Maybe shotgun and the other sniper. When you hold down the Y button you would then be able to switch between heavies. Maybe rocket launcher and the other Machine gun. Though assigning consumables would be okay. I'm okay with going through menus. Usually I take consumables while hiding somewhere. Synths as well. Bungie fix the extremely slow menu.

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