...that not all PvP players 'cry nerf'.
I'm a PvP player and I've never wanted a weapon to be nerfed. They all have counters, and Shotguns, in particular, [i]are not[/i] over-powered. They perform exactly how they're intended, the problem is the maps. They almost all cater to their CQC play style, so until a greater variety of maps is introduced, Shotguns will always reign supreme.
(I think Combined Arms should be a permanent playlist, as its a breath of fresh air having bigger maps. Or at least put the maps back into rotation on Clash and Control)
It just pisses me off when every PvE player blames all PvP players for the nerfs. Especially the latest nerf to Auto Rifles when PvP had nothing to do with it. Bungie researched for themselves the overall usage of [i]all[/i] weapons in [i]every aspect[/i] of this game.
Here's my solution:
If said player crying nerf has an awful K/D (anything below 1.0), then they should be disregarded because, well, they suck. So their opinion would be something like 'I always die, nerf all weapons!'
If said player has more time in PvE activities then they should also be disregarded because they've wandered into PvP and gotten their ass handed to them because they were expecting AI style enemies that are predictable, when they aren't.
If you don't agree, or have any other suggestions or ideas, please feel free to add them. Hopefully this will acquire some mature feedback.
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Look, I don't think ALL PvP players want nerfs. What I do believe is the majority of people asking for nerfs are PvP players. I'm glad you're not one of them. However, it should be obvious that only a person that cares about PvP would want to change it. Whether they are transitioning to PvP from PvE or are brand-new players doesn't change that. I agree totally, weapons aren't the problem - it's the maps. Too small for the guns we have, and unless the maps are enlarged, no nerf can fix the game. At this point I don't take Bungie at their word for much - my trust in them is greatly diminished. They say they changed guns based on stats, but that's misleading. They looked at usage stats, meaning player preference. That does NOT equate to gun modeling was wrong. More than that... the bulk of the people asking for nerfs aren't doing so on the basis of accurate modeling, rather on the basis of the guns they think should be used. I am amused at the argument/counterargument used by nerfers... "I think this gun would be used more if we simply reduced the dps to this rate on the other gun". No thought to whether or not it is accurate, or applies to real-world, just it would make "their" experience better. If someone calls them on it you get the "Oh, so you don't want accurate weapons, you prefer broke guns so you can PvE easier" line. Most of the time I just chuckle at it. It's a space fantasy game, and some license will need to be taken with modeling. I get that. I also understand the possible need for nerfs from time to time. I can accept that. But you and I both know you could take a screen shot of the boards at any particular moment and 75% of the posts will be calling for a nerf of some weapon or another. That I cannot accept.