...that not all PvP players 'cry nerf'.
I'm a PvP player and I've never wanted a weapon to be nerfed. They all have counters, and Shotguns, in particular, [i]are not[/i] over-powered. They perform exactly how they're intended, the problem is the maps. They almost all cater to their CQC play style, so until a greater variety of maps is introduced, Shotguns will always reign supreme.
(I think Combined Arms should be a permanent playlist, as its a breath of fresh air having bigger maps. Or at least put the maps back into rotation on Clash and Control)
It just pisses me off when every PvE player blames all PvP players for the nerfs. Especially the latest nerf to Auto Rifles when PvP had nothing to do with it. Bungie researched for themselves the overall usage of [i]all[/i] weapons in [i]every aspect[/i] of this game.
Here's my solution:
If said player crying nerf has an awful K/D (anything below 1.0), then they should be disregarded because, well, they suck. So their opinion would be something like 'I always die, nerf all weapons!'
If said player has more time in PvE activities then they should also be disregarded because they've wandered into PvP and gotten their ass handed to them because they were expecting AI style enemies that are predictable, when they aren't.
If you don't agree, or have any other suggestions or ideas, please feel free to add them. Hopefully this will acquire some mature feedback.
-
ARs were nerfed only for PVP. That nerf ruined ARs for PVE. They're just not used anymore. So tell yourself it was a balance issue on both sides all you want, it's not true though. I play PVE mostly, but venture into the Crucible from time to time. I do pretty well most of the time. I've never cried nerf, because most of the time I'm killed it's from laggers, which the Crucible is full of. I agree that the maps are not diverse enough to promote different playstyles. I agree that all weapons have a counterpart. I've never been the idiot that thought I was going to take a scout rifle and win a fight in close quarters against a shotgun. My point is that everyone's feedback is valuable, no matter skill level or what activity you play most of the time. Ultimately, Bungie has the responsibility to balance the weapons out. Their responsibility to do the research and testing required to make solid decisions about nerds or buffs that affect the entire game. But they have failed most of the time, and it's their incompetence you should be railing on.