Hard Mode Patrol Requirements
-Only for levels 31+ (or the highest current level vanilla players can reach)
-Must have a legendary or higher tier equipped in all slots except for ghost (sparrow and ship)
-Must have completed VoG hard mode once
-Must be rank 10+ in any one faction
-Must be rank 10+ in vanguard and crucible(or 20 in just one of them)
-Must be rank 25+ in cryptarch
-Must have 6 players in the fireteam
Hard Mode
-All skulls active (except for nightfall)
-Special Skull: Mist of the Darkness [Arc, Solar, and Void burn is applied to the guardians. Guardians take extra damage, but deal the same amount. The patrol area is actually covered in a "Mist of darkness"]
-There are about 5 times as many enemies constantly spawning, heavily shielded, very aggressive. All enemies are notified of your position when you enter a zone.
-Some enemies do not appear on the radar
-Some buildings have a safe spot which heals guardians for 10 seconds. If you stay for 15 seconds, enemies will rush in
-Bounties are a lot harder and give a lot more
-During hard mode patrol, you will have the option of the bounty: Rising of the Races. Accept it for it to show you a path way you and your friends must go through in order to reach...
THE WORLD BOSS
Earth (The Beginning)
[spoiler]
A GIGANTIC spider tank called the ArachnoGuard. Like the size of 4-5 atheon's in a conga line. This thing has 10 arc turrets on the left side, 10 solar turrets on the right side, and 5 void cannons along the top. These turrets can be destroyed only by the element they are shooting. The ArachnoGuard has 10 legs, and when one of them is destroyed, a regular sized spider tank spawns from the sky, and has a chance to land on a guardian. Once all 10 legs are destroyed, the head will be able to be shot. You have 30 seconds to deal enough solar damage to counteract the eminent explosion. Failure to do so will create an explosion so large, it wipes out the team. Once the explosion has been stopped, the chassis (body) of the ArachnoGuard will immediately shoot straight into the air. And as it comes down... 2 Archon Priests spawn. Remus and Romulus. Both of them have 6 arms, equipped with 2 enhanced shock blades, 2 special wire rifles, and 2 shrapnel launchers. They will simultaneously attack you. They both have a TriShield (3 bars of shield that display the three elements). You will need to use the solar element to damage the solar shield. Kinetic damage and other elemental damage will only restore that shield. Upon a guardian death, the current shield of one of the priests will be slightly restored. Once all 3 shields have been destroyed, they cannot regenerate it back. Upon killing one of the priests, the other one enrages. His movement speed, Teleportation distance, and tactical analysis increase by 100%. Wait... what? Tactical analysis? That means, the AI becomes much much smarter. He will teleport behind you, mow you down in close range, then immediately teleport far away and quickly and accurately snipe you, and then come mid range and blast you with shrapnels. He will use his arsenal to the maximum potential. Once you kill the second priest, the area cracks in a gigantic circular formation, and etched in the center is "Land". What does it mean? You shall find out later.
[/spoiler]
Grimoire Card 1
[spoiler]
[i]The ArachnoGuard is a sentient capsule that contains royalty from the Fallen Empire. Records from the broken fragments that we could gather determine that this was a one of a kind defense vehicle carrying bodies of the ancient bodyguards assigned to...Godship? What does this mean?[/i]
[/spoiler]
Grimoire Card 2
[spoiler]
[i]Romulus and Remus, two of the greatest warriors in fallen history, no, in existence, sent as bodyguards? Their legends are so great that they even influenced the ancestors of Earth, during the Age of the Roman Empire it seems. To them, death was only a myth, a fable, conjured by those they defeat. Mercy was a foreign word, the concept itself was so unbelievable. What were these great warriors possibly guarding?[/i]
[/spoiler]
THE WORLD BOSS
Earth (The End)
[spoiler]
[/spoiler]
[url=https://www.bungie.net/en/Forum/Post/115050969/0/0 ]Master Thread[/url]
-
-
-
-
Must have 25 rank in Cryptarch? Must they even troll us when we make stuff up?
-
How do you get on hard mode patrol?
-
Awesome
-
I want a boss to come out of the hellmouth on Moon.. Just a big ass boss that people around the hellmouth would attack but still deal with the mobs that have been there.
-
-
The requirements are absolutely retarded. What kind of end game activity is gonna require you to have a faction? I go straight vanguard, screw factions. And wtf with the level 25 cryptarch? Please enlighten me on why you think an end game activity would require a high cryptarch level.
-
Waaay overdone, but I agree on the basis. As in a hardmode patrol.
-
Edited by xSPECxHitman: 7/21/2015 5:06:25 AMSo retarded someone may not have had the damn time as other but have had it since the start and still have all the same stuff besides grimoire or faction levels that just shows you have a crater face all fat peeing in bottles eating pizza bites from their single mother because their daddy left when your a kid get a life
-
-
TL;DR?
-
Go to the Divide and fight the Devil Archon in the sewers.
-
Edited by Devious Belly Button: 7/21/2015 2:22:01 AMGrimoire cards have been added A new earth world boss will be added soon Requirements have been slightly nerfed. NOTICE: these requirements can be spread across characters, does not need to be all done on a single character.
-
Edited by K1msest: 7/20/2015 11:20:31 PMMust have 3 gjallarhorn at 720 and 3 exotic sparrows, 10 flawless run each week. *check the OP profile, 2700 grimoire* gtfo.
-
PLEEASE BUNGIE
-
-blam!- YEAH
-
Edited by TYLERLEE77: 7/19/2015 3:13:10 PMWorld boss idea:servitor Race:fallen Name: mimic Abilities: able to make 6 mini clones but they are not clones of him but instead they are of us with the same load out and etc. These clones will adapt to how you play over the course of this battle and will not reset the next time you encounter them so the first time you ever encounter them will be the easiest. They also display your gamer tag above them so communication is crucial. All modifiers active except:nightfall,arc burn, solar burn and void burn. One special modifier:friendly fire. The reason this boss is so hard is because he can't take damage until his mini clones are killed and after you kill the mini clones he respawns them at 75%,50%,and 25% health.
-
The requirements are so stupid, you could add "Cheese Crota Raid 5 times on normal and 5 times on hard"
-
Those requirements are retarded
-
The grind is too hard to even make this relevant. Maybe if it was actually patrol with increased drop rates, hordes of enemies protecting the drop, that don't respawn in the zone until you leave. Actually a free roam patrol.
-
Just no...
-
-
-
Added new enemy ideas in master thread