[b][u]EDIT 2:[/u][/b]
Forgot to mention custom gun skins!
Once maxed out you would have the option to equip one of your shaders to your new weapon
(Honestly I'm surprised this isn't already a thing)
Side note: custom shaders!?
What do you guys think?
Bungie, are you listening?
[b][u]EDIT 1:[/u][/b]
Alright, great response so far! A few things that should be mentioned:
- Created weapons should not exceed legendary status. Base stats and available perks would be on par with other legendaries
I.e. no wolfpack rounds, no red death or thorn perks etc.
- Perks will be In the same order as regular legendaries. The first column of 3 will essentially be aesthetic attachments like scopes/sights or barrels/compensators, nothing game changing and nothing too expensive, each row will be more expensive than the last.
The second column will be the level 1 perk, nothing too OP just things like zen moment, 2 shells per tube, hip fire accuracy etc..
The damage increases will stay the same.
The third column is where a lot of customization will take place as you can select up to 3 level 2 perks to switch between. Again nothing you wouldn't see on another legendary, these perks will be pricey as they offer the most customization.
As for the level 3 perk, these would be the big ones that cost a lot, but they will make your weapon your own. Once the perks have been chosen they are locked and can't be changed.
As for damage modifiers (arc/solar/void) and renaming the weapon, I think this should happen only once you've upgraded it all the way and the gun is truly [b]yours[/b]
Or maybe you'll be able to purchase the damage mods at anytime but they should be quite expensive as they do offer a great advantage over regular kinetic damage.
- You would purchase a blank gun frame from the gunsmith for a large amount of glimmer (depending on the weapon) and when upgrading it would need to spend weapon parts, glimmer and/or ascendents to unlock the open perks.
Perks would be obtained many ways; Nightfalls, Raids/Iron Banner(exclusive perks?), faction/vanguard packages, decryptions and of course you could buy some basic one from the vendor.
Equipping the perk would come at a cost, and once it's been equipped its locked in.
Please let me know how this all sounds, I'm personally interested in how the community feels about this being a possibility.
If the response stays as positive as it has been this may one day be a thing, so please sound off bellow, and try to be as constructive an helpful as possible
OP below
---------------------------------------------------
Ok so here's my idea, what if instead of grinding VoG/CE for that one weapon over and over why not offer us the option to [b]create out own weapons!?[/b]
I'm talkin fully customizable, for example:
The gunsmith would sell the weapon frame, and you could chose whatever style you wanted for whatever gun, it would cost a hefty amount of glimmer an a decent amount of weapons parts, it would start as an common and as you upgrade it, it will progress all the way up to exotic.
You would also be able to purchase damage modifiers for it (solar/arc/void) for a fair price (probably a lot of glimmer and some mats) and when new DLC comes out increasing the max damage limit you could upgrade it to that level.
Then as you gain experience with the gun, instead of unlocking predetermined perks [b]you could purchase the perks you want to have on your gun[/b] so that instead of having to decide which gun has more favourable perks you can create your own monstrosity. I think this will help a lot because people always try to find the gun with the best perks, and them everyone wants it, xur sells it, then people whine and complain. This way no 2 custom guns will be the same an instead of relying on RNG for good drops you'll earn the ability to create something better. And of course once you've upgraded it all the way you would be allowed to add a custom shader (seriously, this needs to be a thing) to the gun, you can choose the style and colours for your shader
Obviously certain perks would be more expensive than others so that you couldn't just make a gjallahorn with whatever you have lying around.
And once it's been maxed out, you would be able to [b]RENAME[/b] your new baby, perhaps even putting in a category above exotic (mythic).
I think this would really give the game a nudge in the right direction, being able to have full control of the customization process is what will make people keep playing this game. Honestly I would spend more time (and have a lot more fun) making my own guns than running tired content again and again for some sub par legendary.
Please, everyone. Let me know what you think of this idea in the comments below, good or bad. I know bungie employees will read this an if it stays near the top of the page they will pay attention
-
I guess I need a blue Gjallahorn with "FWC" on the side.
-
-
Bumpity bump bump
-
Go play cod
-
[quote]Ok so here's my idea, what if instead of grinding VoG/CE for that one weapon over and over why not offer us the option to [b]create out own weapons!?[/b] I'm talkin fully customizable, for example: The gunsmith would sell the weapon frame, and you could chose whatever style you wanted for whatever gun, it would cost a hefty amount of glimmer an a decent amount of weapons parts, it would start as an common and as you upgrade it, it will progress all the way up to exotic. You would also be able to purchase damage modifiers for it (solar/arc/void) for a fair price (probably a lot of glimmer and some mats) and when new DLC comes out increasing the max damage limit you could upgrade it to that level. Then as you gain experience with the gun, instead of unlocking predetermined perks [b]you could purchase the perks you want to have on your gun[/b] so that instead of having to decide which gun has more favourable perks you can create your own monstrosity. I think this will help a lot because people always try to find the gun with the best perks, and them everyone wants it, xur sells it, then people whine and complain. This way no 2 custom guns will be the same an instead of relying on RNG for good drops you'll earn the ability to create something better. And of course once you've upgraded it all the way you would be allowed to add a custom shader (seriously, this needs to be a thing) to the gun, you can choose the style and colours for your shader Obviously certain perks would be more expensive than others so that you couldn't just make a gjallahorn with whatever you have lying around. And once it's been maxed out, you would be able to [b]RENAME[/b] your new baby, perhaps even putting in a category above exotic (mythic). I think this would really give the game a nudge in the right direction, being able to have full control of the customization process is what will make people keep playing this game. Honestly I would spend more time (and have a lot more fun) making my own guns than running tired content again and again for some sub par legendary. Please, everyone. Let me know what you think of this idea in the comments below, good or bad. I know bungie employees will read this an if it stays near the top of the page they will pay attention[/quote] I had the same idea awhile back. You could pick a frame, a damage type, and perks. You would set the frame on the table. The gunsmith would pick it up and put it in one of the machines behind him (which I never see him use btw). The machine would make some lights and noises and out would pop your brand new gun. What's the point of having a gunsmith that doesn't smith guns? It would start as common and end exotic by completing a series of challenges.
-
It's a good idea, but not possible. The 360 an ps3 can't handle that amount of code bro. I would love if they did that.
-
-
-
-
Edited by Chadmiral Akbar: 4/11/2015 8:28:58 PMThis is dope tho
-
TL;DR
-
Alright guys, topic has been edited. How does it sound? What are some of your ideas? What do you like/hate and what would you change?
-
What does "bump" mean
-
This is the best destiny idea I have ever read! Please make this a thing, with careful moderation and balancing of course
-
Bump and a 100 inch Pizza for you sir!
-
I already commented but here is a bump
-
Am I hearing a bolt action shotgun?
-
Pistol with a 12x zoom, bipod, and a LOUDENER. Cha-Ching!
-
Love this idea. Kind of like enchanting a weapon in Skyrim (you could rename it afterwards) and upgrade what you want to make it truly you're own.
-
Can't bump enough
-
-
Edited by Sachairi: 4/11/2015 8:06:06 PMMan, maybe if we could build our own weapons, ships, and sparrows then all those materials we have could have some meaning. It's like crafting was a thing before launch (see old sparrow and ship grimoire cards that used to have a ships built stat) but they pulled back.
-
I've been pushing for weapon smithing for the last year. I think we should be able to pull apart weapons to collect their perks which could replace perks on other weapons. They should at least let us do it on legendaries, exotics can retain their special status. Their perks would also break the game.
-
I like the idea, there's just a few things that I think you'd have to do. You would have to lock out any exotic weapon perk that exists on current exotic weapons. Otherwise you would end up with a launcher that has 3 in the tube combined with solar flare and Wolfpack rounds that exploded into smaller solar flares. LOL! While this would be awesome, you get where I'm going with this right? ;-)
-
TLDR; guns are cool
-
LOVE all the feed back guys! Keep it commin'!