Factions - FWC, Dead Orbit and New Monarchy.
Currently they're (in essence) PVP only despite all three spokes people for the factions giving PVE players missions in patrol.
[b][u]Basic Changes[/u][/b]
I am listing this as basic changes because I am aware that there is plenty that can be suggested that just isn't realistic
The factions all have gear (armor, weapons,accessories) that are branded to the ideals of the faction in question both in terms of colors and traits.
Players should be able to choose whether they want to represent a faction in PVE or PVP or both.
All gear should require you to reach rank 3 with the faction but from there each piece of gear should be priced with both PVP and PVE marks.
For example, FWC's 'The Crash' shotgun should be obtainable with EITHER 150 crucible marks OR 150 vanguard marks BUT not a mixture.
Please bump this if you would like to see more options with how we engage with factions.
As per Deej's recent post, new threads that are supported will be considered in future updates.
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Edited by Orange Dragon: 5/5/2015 10:09:43 PMI literally have a thread exactly like this... Maybe give factions their own marks, that can be earned in place of vanguard/crucible marks by wearing a faction class item. Also, maybe six pve and six pvp bounties from each faction at the bounty robot?
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Basically the only reason I play crucible is to get those stinking marks for the cool gear. And I can earn crucible commendations in the package after doing vanguard bounties? Seems like you're hinting at something.. DEAD ORBIT
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Another thing, make marks shared with all characters please! The grind is real!
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I thing reputation from mission should be not unificated like vanguard one (or decided by band/skirt/scarf), but should be rewarded by fraction who that mission made. Because i do not quite honestly get, why if Dead Orbit sent me for scans i achiever reward like new monarchist (NM band). Band/Skirts/Scarf sould work just for crucible from my side of view.