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originally posted in: Why aren't you asleep?
4/8/2015 12:59:14 PM
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Alright, sounds like a pretty honest review. What are your thoughts on the vehicles?
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  • Cars handle nicely but the rpg in the trunk mechanic has broken hotwire. Anti-air weapons have been overpowered to all shit though and they are essentially free kills making spawning in a helicopter something you should do after the first ones go down in the first 10 seconds when everybody forgets about the helicopters. Armored Suvs are basically Humvee's from Bad Company except normal bullets can damage the vehicle. C.A.T's are only good if nobody on the enemy team knows what grenade launchers, rpg's, grenades, helicopters are. If you manage to play a team where everybody just assumes that somebody else is going to take out this thing then you will dominate. If you go against a team with actual brains then you'll be lucky to even get one kill. Command trucks are essentially Amtraks just without the awesome gunner seat and it's extremely easy to take out and kill everybody who jumps out of the vehicle though this is due to how stupid the average battlefielder is. Hovercraft handle like absolute tosh and the turret on the front is so restricted in the angles it can aim that these are never worthwhile. Not even as a taxi. Boats don't even deserve a mention. Tankers are basically mini nukes that will kill everything within a half mile radius when they blow up. This is hands down the coolest vehicle because of the amount of killing power they have but I would never drive or ride in one because they blow up quickly and there is absolutely no way to avoid dying from the explosion when you're within 25 meters. The "attack helicopter" is severely underpowered with a very low damage output against infantry for both the gunner and the pilot but they are the bane of any vehicle Transport helicopters are still taxi cabs. It's a shame that the Bad Company series was the only recent battlefield to make these vehicles effective at killing infantry but I'm going to especially fault Hardline because you can buy miniguns that are not even close to the power of a pistol. Also what fukin Cops run around with fukin miniguns? If I had to sum it up, I would say they are inconsistently frustrating, unbalanced, and theme breaking. Fuel tankers are cool though.

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  • Makes sense

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