Hey, guys
I'm a senior designer working on the Crucible at Bungie. Myself and a bunch of my fellow designers are on the forums today for a little while to answer questions and listening to what you have to say. :)
Just a quick breakdown. I spend most my time working spawning, modes, systems, and maps.
Thanks!
-Leif
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If your just focusing on PvP right now here are some ideas. -the gun game: the classic mode where you get a new gun after each kill. I suggest you make it start with the best exotic and cycle throught the exotics until you get to the worst ones. It would be interesting and highly entertaining for most players. -sword battles: take all the guns out of this mode and just have everyone run around with swords. Everyone would be even and it would just be fun. -hot patato: this is a game with no ammo. You start and in 10 seconds someone gets marked and has 20 seconds to melee attack someone else to pass the mark to them. Once the timer runs out the marked person dies and another random person is marked. This goes on until only one person remains. There just isn't enough fun game types in PvP to draw most people in. Some types more focused on fun and less on killing eachother could bring more people to PvP. If you just added one of these game types, I would start playing PvP everyday. Not just when I have to for an exotic bounty.