My exotic:
[b]Eye of Ahamkara[/b]
Exotic Sniper Rifle
[i]Through the eye is how you enter one's mind, wielder of mine.[/i]
Stats: High impact archetype (Black Spindle), 95 range, maximum stability, slow reload. Magazine of 3, 50 aim assist.
This weapon deals void damage.
Intrinsic Perk:
Ahamkara's Blood: Precision kills with this weapon will leave a void field (similar to void grenade) in its wake. Precision kills with this weapon will heal the user a small amount.
First tree:
Field Choke
CQB Ballistics
Smooth Ballistics
Second perk:
Perfectionist
Second tree:
Lightweight
Snapshot
Flared Magwell
Soul Thief: Precision Damage and Accuracy greatly increased, but body damage is decreased. Precision kills also provide a boost to handling.
How was it? (Please rate.) Also, make your own exotics!
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[b]ARES Mk.01[/b] (exotic sniper rifle) "One bullet can start a war, the other one can end it" ~ Cayde-6 [b]Rate of fire[/b] : 8 (= ) [b]Impact[/b] : 40 (====== ) [b]Range[/b] : 92 (============= ) [b]Stability[/b] : 35 (==== ) [b]Reload[/b] : 48 (======= ) [b]Magazine[/b] : 2 (14 reserve) [b]Reactive kinetic damage[/b] **see exotic perk** [b]Field choke[/b] : more range and impact, increase recoil [b]CQB ballistics[/b] : greatly reduced recoil, significant penality to range [b]Aggressive ballistics[/b] : more predictable recoil, enhanced impact (up to 42 instead of 40), shorter range and more recoil [i][u]Perk 1[/u][/i] [b]Final round[/b] : the last round of the magazine causes additionnal [b]precision damage[/b] [i][u]Upgrade damage[/u][/i] [i][u]Tree perks[/u][/i] [b]Flared magwell[/b] : increases reload speed (from [b]48[/b] to [b]70[/b]) [b]Perfect balance[/b] : increases weapon's stability (from [b]35[/b] to [b]68[/b]) [b]Lightweight[/b] : grant +2 agility [b][u]EXOTIC PERK[/u][/b] [b][u]Meant to fall[/u][/b] : Bullets fired from this weapon will [b]adapt against enemy shields[/b] and [b]the last round[/b] of the magazine [b]will overpenetrate targets and will not be affected by elemental shields[/b] and [b]overshields[/b] [i][u]Upgrade damage 2-5[/u][/i] This sniper is bigger than any other sniper in the game, it features a black camo with some glowing red trims on the sides. It also have a red glowing magazine. It also have a heavy red scope with a zoom of about 6.0x and the canon is covered with blood spots. **note: in the crucible, this sniper [b]cannot[/b] one-shot to the body. Body hits count as [b]190[/b] and precision hits count as [b]500[/b]
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Exotic: Chedah Cheese Exotic Sniper Rifle: 99 Aim Assist 99 Impact 99 Stability 99 Rate of Fire 99 Range 99 Handling Description: "Cheesy, but effective..." Scopes- Shortgaze SLH-10 Shortgaze SLH-10 Shortgaze SLH-10 First perk- Final Round Middle Column- Perfect Balance Send It Field Scout Second Perk- Luck in the Chamber Exotic Perk- This weapon has only 2 rounds in the magazine, precision kills return ammo directly to the magazine, increase reload speed, and enemies killed emit wolf pack rounds that seek targets out. Bungie get on it.
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Edited by Jake: 9/25/2015 11:26:09 PM[b]The Eye of Hammer[/b][u]Sniper[/u] "Screams from the darkness arround us..." Rate of fire[________ ] Impact[______ ] Range[__________ ] Stability:[____ ] Reload speed[_____ ] Mag.Size:5 Perks :Hamkeye Perfeccionist Reload speed Sol And Hammer( if this gun have a chance to create a Sun if burn and blind enemies) Shortgaze +Range Ambush +Impact
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Edited by Nero: 10/9/2015 2:10:10 AMThe Luke Exotic Auto Rifle "When in doubt, throw money at the screen" Exotic Perk: Causing damage with this weapon makes the target go high on hype, only to be disappointed later. (Last 2 weeks) Also empties wallet
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Name: Katana Exotic secondary [i]A pre golden age relic used for close range destruction. Great for decapitating things. CAUTION:Sharp.[/i] Fire Rate:50 Impact:100 Range:5 Stability:100 Reload:none Magazine:infinite Tier 0: Solar/Arc/Void/Kinetic (This weapon can switch to any element) Exotic perk: [i]Ooo, very sharp![/i] (Ignores shields)
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[b]Julia is Dead[/b] Exotic Sidearm [i]"I felt like I was watching a dream I'd never wake up from. And before I knew it, the dream was all over."[/i] Stats: Practically the same stats as a high fire rate, low impact Hand Canon, but with good stability and range for a sidearm. First Perk: Outlaw Second Tree: Perfect Balance Flared Magwell Snapshot Exotic Perk: Bang. (The last round in the magazine deals bonus damage, and the first round in the magazine deals bonus damage shortly after reload. Additionally, you gain bonus impact, stability, and range the longer you aim down sights without firing and without taking damage.) Cowboy Bebop inspired weapon.
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Edited by Ace_Eyed_Ace: 9/29/2015 10:00:47 AMExotic Heavy weapon - Rail gun Total Knockout [i]One round is more than enough[/i] Arc damage Ammo / Reserve : 1 / 6 Charge rate: 45 Range: 100 Impact: 90 Rate of fire: 25 Reload: 30 Stability: 65 Sights: Sightsys sls20 long range scope Longview slr10 medium range scope Tacsys sls15 medium Rabge scope Perk 1: firefly Precision kills cause target to explode Upgrade options: Accelerated Coils Flared magwell Lightweight Perk 2: One Hit Wonder Chance to kill any major or ultra with one hit (excludes raid bosses)
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[u]Exotic Titan Gauntlets[/u] [b]Wax Wringers[/b] [i]This flame will never fade so long as it feeds, and what better to burn than the life force of your enemies...[/i] Intellect: 56-83 Discipline: 56-83 Strength: 56-83 Infusion: Picking up Orbs of Light will replenish your health. Paramuscle Armature: Increased grenade throw distance. Flame Feeder: The higher your enemies' health, the greater the damage your Solar abilities inflict. The closer you are to death, the faster your Solar abilities regenerate.
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[b]The Endgame[/b] Exotic Rocket Launcher Nechrochasm RoF Tripod Wolfpack Rounds Tracking Proximity Cluster bombs
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The Telesto's Friend-Auto Rifle "Why I can't do this nightfall withou 2 telestos'-Me" Telesto's perk FireFly Run Away-Kills with this gun make enemies around you run
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<Exotic Sword> Retribution/Vengeance Speed: {_________} Impact: {______________} Range: {____} Efficiency: {_________________} Defense: {__} Energy: {__________} Exotic perk: 'Retribution'- Coming back from near death grants drastic increase to defense and attack speed. 'Vengeance'- Coming back from near death grants drastic increase to movement speed and range.
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Edited by Blighted Yukine: 8/12/2015 2:51:52 AMThe Carbonite Flux (fusion rifle) "You look cute today" Shoots compliments at your opponents until they rage and die.
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The Outlaw Exotic Handcannon This gun differs from it's original wielder in that he liked to steal a few coins, whereas the gun likes to steal life Extremely high impact, Medium rate of fire, Low stability, Extremely low reload speed, Magazine=6, High range Tier 1 Tree -SteadyHand IS -TrueSight IS -QuickDraw IS Tier 2 Tree -Outlaw -Hip Fire -Snapshot Tier 3 Tree -Luck in the Chamber -Third Eye -Final Round Exotic Perk -Shadow Bandit Critical shots have a low chance of dealing extra damage and healing the user equivalent to the damage dealt I'm imagining this gun having the look of an old colt revolver, let me know what you think, and rate it if you don't mind, I kinda want to hear what other people think about it
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Buuump
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[b]Prism Dancers[/b] Exotic Warlock Boots High Int No Dis No Str •Carry more Heavy ammo •Provides Angel of Light for Sunsingers. Gain invisibility for a short time after using glide. [b]AA Batteries[/b] Exotic Warlock Gauntlets No Int 200 Dis 200 Str •Quicker melee speed •Increased granade throw distance •Discipline and Strength can go up to 200%.
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[b]The Wraith[/b] [i]Exotic hand cannon[/i] "It screams in the dark, begging for blood." _________________________________ Rate of fire: [__________] | Impact: [________________] | Range: [________] | Stability: [___] | Reload: [____] | [i]Magazine size: 6[/i] | _________________________________| This weapon does solar damage. [b]First perk:[/b] Hidden hand: Gains better target acquisition. [b]Second perk tree:[/b] Flared magwell: Increases reload speed. Perfect Balance: Increases stability. Field scout: Grants +3 ammo in a magazine. [b]Exotic perk[/b] [i]Bloodseeker[/i] The Wraith is on the hunt. Shots disorient players for 4 seconds by dealing tick damage that increases with every tick. If the wielder is killed before the damage can finish, the Bloodseeker perk is cancelled. *What does it look like?* Imagine a six dreg pride, except it is gunmetal grey metallic, with deep cracks with red light and dark steam coming out of them. The bullets leave a red trail behind them. NOTE: This weapon would not be op. The second perk tree forces players to make decisions on whether they want to increase the low stability, the moderate reload, or the small magazine size. It is a balanced gun, and unlike thorn, ensures that people cannot be killed by a postmortem burn. There is also nothing to modify the impact besides scopes, but they would not increase impact. I hope you guys like this! I think it would be a fantastic addition to the game.
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[b]Outrage[/b] Hunter Gauntlets "don't test me Guardian" Exotic Perk 1: "Shadows" Gain an increase to Invisibility for +20 Seconds. Exotic Perk 2: "The Touch" Every Bullet that hits you reduces 5% damage on the next bullets. Exotic Perk 3: "The Beginning" Gain an increase to damage and health for 1200 seconds, Death immediately kills each enemy that hit you. Drop Rate: 1% Only obtainable from Oryx Raid.
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Edited by Blighted Yukine: 8/12/2015 2:51:41 AMThe Great Nike (Auto rifle) "~TheGreatNike" Every time you get a kill it announces that you have killed someone.
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Archangel Auto Rifle [i]When they hear the trumpets roar, all the darkness will cower to the undying justice of the light.[/i] Abilities: Third Eye When aiming down sights the weapon fires slower but causes more damage (mind me I forgot what it was called) Purification: more damage with precision shots on minions of the darkness, killing target by doing so may cause them to explode and disintegrate. Looks: Similar to Low Down PXIV, but silver and gold, with black handle.
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The big bang A warlock chest piece Exotic perk:solar nade track and stick onto the enemy but at the cost of your melee.
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[b][u]Amperage Grips[/u][/b] (Exotic Titan Gauntlets) [i]Hit hard.[/i] Stats: Intellect: 131 Perks: Quintessence Transfer Primary Weapon Loader [u]Exponential Output[/u]: Fist of Havoc generates more Orbs of Light and kills with it reduce the cooldown of the next one. Shoulder Charge has a chance to generate orbs when killing with it.
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Here's my concept for that Tex Mechanica shotgun. "Ol' Brownstone" [i]Stoke the forge, see what you get.[/i] First Column: Hand Crank: This weapon is single-fire with a lever, like the No Land Beyond. Solar Damage Second Column: All the Ballistics perks First Modifier: Rodeo Third Column: Hammer Forged, Lightweight, Extended Mag Signature Perk: Buckshot: Two rounds fire with each lever crank, pellet spread is reduced. (Shot Package without aiming)
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The Silver Bullet "The last thing you'll see will be a light as bright as the sun" Weapon: sidearm High impact, low rate of fire, short range Magazine size: 7 It's a golden Desert Eagle look-wise First perk: luck in the chamber Second perks: perfect balance snapshot extended mag (7-9) Special perk: Gold bullets-3 random rounds (excluding tough luck) do bonus damage. Hidden de-buff for balance: golden bullet rounds give off more recoil then normal rounds (excluding tough luck)
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How about a slug shooting shotgun?