I have to say that I think it is the wrong idea to make these so called difficult strikes easier to complete because less people are finishing them. There should be challenges to overcome, and yes, we do have the raids, but what is so bad about leaving some of the strikes a little harder than others. How about instead of making then easier make the rewards better? Higher drop chance of Exotic or Legendary gear, more ascendant materials, etc. We are Guardians, defenders of The Travelers light and our brothers and sisters. Not children that need to have our hands held.
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100% agree! Seems their solution is to always diminish the problem instead of augmenting the counter to the problem. Ex: nerfing good weapons instead of making unequal weapons better. Negative approach versus a positive one.