85% think that Auto's need a buff, bungie hasn't acknowledged thousands of people. I'm doing what I can to keep up this thread.
THIS IS MORE PVE GEARED THAN ANYTHING ELSE BUFF NON GUARDIAN DAMAGE
[i][b]85% think Bungie messed up[/b][/i]
A Great Video Explaining the Negative Effects brought on by 1.1.1:
http://youtu.be/GMQ_f4NoNVc
Auto's will always be the most popular, people are familiar with them. That's how it goes.
It's not fair you ruin these weapons and make them unenjoyable just because they are popular.
Scouts will become next most popular then you'll nerf those. It's not right.
[b][u]Edit:[/u][/b] I believe pretty strongly in this, I love my Suros, Hardlight and Monte Carlo, sadly they don't live up to there names. Please bump if you agree, I want to have a shot at change (=
A thread in feedback as well
https://www.bungie.net/en/Forum/Post/105281905/0/0/1
Proving Bungie's Lie about 2.5%
https://www.bungie.net/en/Forum/Post/104621102/0/0
Another Large Group of People Wanting this Changed
https://www.bungie.net/en/Forum/Post/104799664/0/0
https://www.bungie.net/en/Forum/Post/99656519/0/0
[b]Edit:[/b]
Option 1: [b]10,008[/b]
Option 2: [u]1602[/u]
Option 3: [i]2081[/i]
Over 10,000 votes requesting a buff. Lets go Bungie!
[b][i]Major Edit:[/i][/b] Appears some are too lazy to actually look at the thread showing the amount of nerf each weapon received, so I will post here, know that these are not my results but another supporter in the community.
Actual % of Nerf
Suros Regime: 14% (Impact Rating: 28)
HardLight: 6-9% dependent on first tree attachments (Impact Rating: 9)
Abyss Defiant: 6.3% (Impact Rating 8)
Monte Carlo: 6.3% (Impact Rating 8)
This is far off the "2.5%" released by Bungievision.
[b]Edit:[/b] Greatly appreciating all the support, this is the only way to get Bungie's attention and get our Auto's back! I'd like to invite any Bungie admin/mod/ninja/Deej to pass this on to devs. Need you guys.
Edited title to sound more professional.
[b]Please write bump, amount of replies has a direct correlation to Bungie paying attention[/b].
[b][i][u]4 out of 5 people agree Auto's need a buff[/u][/i][/b]
[b][i][u]10,000/11,500 people believe that Auto's need a buff, where is Bungie?[/u][/i][/b]
[b][i][u]85% of voters believe that Auto's need a buff, I'm suggesting a rehash of "WakeUpSony which took fire on Twitter, with "WakeUpBungie".[/u][/i][/b]
First WakeUpBungie thread located in Feedback:
https://www.bungie.net/en/Forum/Post/105493526/0/0
Another WakeUpBungie thread:
https://www.bungie.net/en/Forum/Post/105508546/0/0
For people wanting to link the thread:
https://www.bungie.net/en/Forum/Post/105279649/0/0
Over 10,000 believe auto's need a buff, we aren't going anywhere Bungie, can't just hope it goes away!
[b][u]One in Eight Believe that the 1.1.1 patch placed Auto Rifles in the right spot! 13% WakeUpBungie![/u][/b]
[b][i][u]Special thanks to BrandenBjonzn for bumping this post constantly and keeping it alive.[/u][/i][/b]
[b][i][u]We've officially hit the 10k vote mark, and Bungie is yet to say a thing. Perhaps 20k will do it.[/u][/i][/b]
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Personally I feel autos are the beginner weapon. Solid in all scenarios, they should cater to most users in the beginning of their destiny path. As you grow and discover your own style, you'd pass to either a higher impact but similar type weapon, pulses, a long range precision weapon, scouts, or a high impact close to mid range weapon, for high mobility users, handcannons. This said, autos should still allow advanced users to keep them as their choice. But the large damage reduction didn't allow this. Specially for exotics. Suros became worse. Hardlight wasn't very good before. Still not very good now. Just normal. Don't have the Monte Carlo. I think that they got the weapon types a bit wrong. But that's my opinion. I could write tons about this but meh... Why would I? No one listens and the few that reply to most threads just say "-blam!- you, you suck, you noob" etc etc.